New Optimization Patch for Hogwarts Legacy Players on PS5 & PS5 Pro

A new patch has been released for Hogwarts Legacy on the Playstation 5 and Playstation 5 Pro with performance improvements, optimization, and general fixes.

November 6th, 2024 Patch Notes – PS5 and PS5 Pro

Build Version 1288479

Developer notes – This Patch is aimed to improve and optimize the game’s visuals and performance for all game modes on the newly released PlayStation®5 Pro system.

  • All Modes:
    • All modes have improved sharpness thanks to PSSR when compared to Base PS5
  • Performance Mode:
    • Higher Dynamic Resolution target when compared to Base PS5 
    • Increased View Distance Quality 
    • Improved Foliage/Rock/Structure Quality 
  • Fidelity Mode:
    • Higher Dynamic Resolution target when compared to Base PS5
  • Fidelity with Raytracing:
    • Higher Dynamic Resolution target when compared to Base PS5 
    • Sharper game-wide Ray Traced Reflections
    • Enabled Ray Traced Reflections on bodies of water across the game
    • Realistic Ray Traced Shadows enabled

Additionally, over 150 PlayStation®5 and PlayStation®5 Pro affecting Bugs have also been addressed and fixed. Most notable are listed below:

  • Overland/Hogwarts
    • Fixed instance where invisible collision would prevent the player from moving around in the Hufflepuff bedroom area. HL-19816 
    • Fixed instance where a treasure chest would spawn at an inaccessible location before Charles Rookwood’s challenge Boss Battle. HL-19549 
    • Fixed instance where Multiple Fwoopers would spawn on top of each other, resulting in unintended behavior.
    • Fixed instance where a pool of water could be seen floating above ground by the entrance of a treasure vault in the Northern Hogwarts region.
    • Fixed instance where a seam would be visible on the Atrium Side of the Haunted Shop Dungeon.
    • Fixed instance and removed a floating pile of books that could be found in the Dormitory area of the Gryffindor Common room.
    • Fixed instance where a gap in geometry would cause light bleeding at the base of the pillars of the gate that leads to the Transfiguration Courtyard.
    • Fixed instance where a seam would be visible along a column in the Slytherin Dungeon Hallway.
    • Fixed instance where a seam would be visible along a column near the Male Slytherin Bathroom.
    • Fixed instance where a seam would be visible on the building behind the West Hogsmeade Floo Flame.
  • Stability
    • Fixed instance where game would occasionally crash after completing an Ancient Magic Hotspot.
  • UI
    • Fixed instance where unintended pop-up would be displayed at the end of the game credits.
  • Missions
    • Fixed instance where buying a broom from Spintwitches would cause the ingredient collection tallies to reset. HL-18873 
    • Fixed instance where there would be chance of losing the Puzzle Cube when crossing the floor trap within a dungeon.
    • Fixed instance where Fastidio would become invisible until he summoned his monster after reloading a previous checkpoint.
    • Fixed instance where the Avatar could move freely while still in the process of learning to brush a Puffskein during the Beast Class mission.
  • Avatar
    • Fixed instance where a specific character preset’s eyes would protrude out of their eyelids when they are closed during cinematics.
  • VFX
    • Fixed instance where upgraded Incendio visual effects would cause the flame to shoot upwards. HL-19713  
    • Fixed instance where Lumos butterflies would become invisible around the Avatar’s wand after opening the Field Guide.
    • Fixed instance where Spell cast VFX could be seen during cinematics.
  • Lighting
    • Fixed several lighting issues when moving along the Gryffindor Lower Hallways during the day.
    • Fixed instance where lighting would pop in and out of view when entering and exiting the Arithmacy Door in the Faculty Tower. 
    • Fixed instance where interacting with the Frog Statue and teleporting in the faculty tower would occasionally cause lighting and texture inconsistencies.
    • Fixed instance where some shadows would abruptly pop in and out from surfaces when moving closer or farther from the entrance to the Great Hall.
  • Photo Mode
    • Fixed instance where some assets would display animation inconsistencies when activating Photo Mode.

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If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.

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