Case 05: The Court of Owls – Gotham Knights

After successfully figuring out who was leading the cult in Case 04: The Masquerade, we’ve got to help Detective Montoya collect some dirt on GCPD’s crooked cops. After putting a beatdown on some dirty detectives, we get a call from the Penguin, who’s at the Iceberg Lounge and wants to speak to us right away. Things don’t go exactly as planned, however…

This case introduces a tough new enemy type, and includes one of the game’s weirder missions. The recommended level is quite a few levels higher than the previous case, so it’s probably best to do some side content before tackling Case 05.

Click a mission from the menu below to see a complete walkthrough.

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Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.

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