Having introduced quite a few balance adjustments in their previous patch for Elden Ring, and in particular the game’s Shadow of the Erdtree DLC, Bandai Namco together with FromSoftware now bring us a shiny new patch for the Shadow of the Erdtree DLC. Unlike its predecessor, the latest Patch 1.15 focuses exclusively on squashing the game’s bugs and improving its performance.
Some of the more notable fixes make it so you no longer have to re-watch the cutscene upon entering the DLC’s Shadow Keep Church District area, deal with a number of issues with the Golem Fist weapon, and improve the flow of the boss fight against Rellana, Twin Moon Knight.
If you’re a PC player, the patch also notes some persistent issues you should keep in mind while playing the DLC. First of all, you should make sure the game didn’t accidentally enable Ray Tracing for you. Furthermore, if you get a message saying “Inappropriate activity detected,” and you know you’ve not been cheating, fret not – verifying the game’s file integrity should sort this issue out. And if you’re experiencing unexpected frame drops, you should make sure you’re not running any third-party applications that control your mouse behavior.
And now, without further ado, here are the complete patch notes:
Patch Notes Version 1.15
Bug Fixes
- Fixed a bug where the cutscene that plays when entering the Shadow Keep Church District would play again when re-entering the area.
- Fixed a bug where some of the Golem Fist weapon attacks would not deal damage when the player was affected by certain special effects.
- Fixed a bug where the Golem Fist weapon one-handed heavy attack power was lower than expected.
- Fixed a bug that prevented the Aspects of the Crucible: Thorns incantation from being cast when used in quick succession.
- Fixed a bug where the Smithing Talisman effect did not apply to some weapons’ throwing attacks.
- Fixed a bug that prevented the use of ashes in some areas of the Scadutree Avatar battle arena.
- Fixed a bug where Rellana, Twin Moon Knight would sometimes perform unexpected actions when interacting with objects in the battle area.
- Fixed a bug that allowed Skills to be used in incorrect combinations with Weapons under certain circumstances.
- Fixed a bug that caused unexpected rendering and behavior of some enemies under certain circumstances.
- Fixed a bug where some sound effects did not play correctly.
- Several performance improvements and other bug fixes.
- Further fixes were added to the game’s end credits.
- In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics ” > “Ray Tracing Quality” from the title screen or in-game menu.
- In the PC version, the message “Inappropriate activity detected” may appear without cheating.
- To fix this issue, please verify the integrity of the game’s files before restarting the game.
- In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.15
Regulation Ver. 1.15
Online play requires the player to apply this update.
Further updates will be distributed in the future for you to continue to enjoy ELDEN RING more comfortably.