Elden Ring Patch 1.12.2 Makes Start of DLC Less Punishing

Shadow of the Erdtree has been met with “Mixed” reviews on Steam, largely due to the DLC being too difficult for many players. While we can’t say we necessarily agree with that assessment, it appears FromSoft has bowed to the criticism with today’s update. The Scadutree Fragments will have greater early game impact, with both the offensive and defensive buffs the Shadow Realm Blessing gives being increased for the first half of the blessing maximum — the final level of the blessing has also received a slight buff.

Personally, this writer was enjoying how threatening even normal mobs were at the start of the expansion, but it looks like the developer (or perhaps simply the publisher) wasn’t happy with how the difficulty was being received. It’s a shame, frankly — as Miyazaki himself said in a recent interview, “Turning down difficulty would strip the game of that joy – which, in my eyes, would break the game itself.” Whether the difficulty on launch was “fair”, well, that’s certainly up for debate.

In any case, you can find the official notes below! If you’re still struggling with the game after the patch, we’ve got plenty of guides cooking for the expansion, to help you beat that one tough boss or find those all-important Scadutree Fragments.

Thank you for playing ELDEN RING Shadow of the Erdtree. To adjust the Expansion’s balance, a calibration update has been released.


Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.

  • The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
  • The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.

The calibration update can be applied by logging into the multiplayer server.
If the Calibration Ver. listed at the bottom right of the title menu is not “1.12.2”, then select LOGIN and apply the latest regulations before enjoying the game.

We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions. 

If your framerate is unstable, please check in the ‘SYSTEM’ > ‘Graphics Settings’ > ‘Raytracing Quality’ settings from the title menu or in-game menu to check if it has been unintentionally set to ‘ON’. Once set to ‘OFF’, Ray Tracing will no longer be automatically enabled.

Other balance adjustments as well as bug fixes are also planned for a future patch.

Thank you for your continued support of ELDEN RING.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.12
Regulation Ver. 1.12.2

Online play requires the player to apply this update.

Sourced from https://store.steampowered.com/news/app/1245620/view/4238531900068562606

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DanielD
DanielD

Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.

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