Sorcerer

Game: Baldur's Gate 3

Class

Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

Primary Ability: Charisma
Spellcasting Ability: Charisma
HP: 6 + CON modifier base, 4 + CON modifier per level
Recommended Attributes (before Bonuses)
8 STR, 13 DEX, 14 CON
12 INT, 10 WIS, 15 CHA

A Level 1 Sorcerer has access to the following spells abilities and features (in addition to the features of their chosen subclass):

  • Cantrips (Known) – 4
  • Spells – 2 + Charisma Modifier
  • Level 1 Spell Slots (x2) – Restored on Long Rest
  • Weapons – Daggers, Quarterstaffs, Light Crossbows
  • Armour – None
  • Skills – (Choose 2) Arcana, Deception, Insight, Intimidation, Persuasion, and Religion
  • Armour – Simple Boots, Sorcerer Robe
  • Weapons – Quarterstaff
  • Consumables – x2 Potion of Healing, x1 Scroll of Revivify
  • Blade Ward
  • Acid Splash
  • Mage Hand
  • Poison Spray
  • True Strike
  • Friends
  • Dancing Lights
  • Fire Bolt
  • Light
  • Ray of Frost
  • Shocking Grasp
  • Minor Illusion
  • Bone Chill
  • Burning Hands
  • Charm Person
  • Chromatic Orb
  • Colour Spray
  • Disguise Self
  • Expeditious Retreat
  • False Life
  • Feather Fall
  • Fog Cloud
  • Ice Knife
  • Enhance Leap
  • Mage Armour
  • Magic Missile
  • Ray of Sickness
  • Shield
  • Sleep
  • Thunderwave
  • Witch Bolt
  • Blindness
  • Blur
  • Cloud of Daggers
  • Crown of Madness
  • Darkness
  • Darkvision
  • Detect Thoughts
  • Enhance Ability
  • Enlarge/Reduce
  • Gust of Wind
  • Hold Person
  • Invisibility
  • Knock
  • Mirror Image
  • Misty Step
  • Phantasmal Force
  • Scorching Ray
  • See Invisibility
  • Shatter
  • Web
  • Blink
  • Counterspell
  • Daylight
  • Fear
  • Fireball
  • Grant Flight
  • Gaseous Form
  • Haste
  • Hypnotic Pattern
  • Lightning Bolt
  • Protection from Energy
  • Sleet Storm
  • Slow
  • Stinking Cloud
  • Banishment
  • Blight
  • Confusion
  • Dimension Door
  • Dominate Beast
  • Greater Invisibility
  • Ice Storm
  • Polymorph
  • Stoneskin
  • Wall of Fire
  • Cloudkill
  • Cone of Cold
  • Dominate Person
  • Hold Monster
  • Insect Plague
  • Seeming
  • Telekinesis
  • Wall of Stone
  • Blade Barrier
  • Create Undead
  • Harm
  • Heal
  • Heroes’ Feast
  • Planar Ally

  • Empower Spell
  • Distant Spell
  • Extended Spell
  • Heightened Spell
  • Quickened Spell
  • Subtle Spell
  • Twinned Spell

PB – Proficiency Bonus; SP – Sorcery Points (Gained | Total)
Note: Each level after the first one also gets a Gained a Spell, Replace Spell feature. Each level you will have to select a new Spell while in the level up menu, as well as get an opportunity to swap out one of your Spells.

Lvl
PB
Features
Actions
SP | Total
1
2
Level 1 Spell Slots (x2), 4 Cantrips
2
2
Level 1 Spell Slot, 2 Sorcery Points, 2 Metamagic Selections
Create Sorcery Points, Create Spell Slot
+2 | 2
3
2
Level 1 Spell Slot, Level 2 Spell Slot (x2), 1 Sorcery Point, 1 Metamagic Selection
+1 | 3
4
2
Level 2 Spell Slot, 1 Sorcery Point, Gained a Cantrip, New Feat
+1 | 4
5
3
Level 3 Spell Slots (x2), 1 Sorcery Point
+1 | 5
6
3
Level 3 Spell Slot, 1 Sorcery Point
+1 | 6
7
3
Level 4 Spell Slot, 1 Sorcery Point
+1 | 7
8
3
Level 4 Spell Slot, 1 Sorcery Point, New Feat
+1 | 8
9
4
Level 4 Spell Slot, Level 5 Spell Slot, 1 Sorcery Point
+1 | 9
10
4
Level 5 Spell Slot, 1 Sorcery Point, Gained a Cantrip, 1 Metamagic Selection
+1 | 10
11
4
Level 6 Spell Slot, 1 Sorcery Point
+1 | 11
12
4
Feat, 1 Sorcery Point
+1 | 12

Character Level (Column ⬇), Spell Level (Row ➡)

Level
Cantrips
1st
2nd
3rd
4th
5th
6th
1
4
2
2
4
3
3
4
4
2
4
5
4
3
5
5
4
3
2
6
5
4
3
3
7
5
4
3
3
1
8
5
4
3
3
2
9
5
4
3
3
3
1
10
6
4
3
3
3
2
11
6
4
3
3
3
2
1
12
6
4
3
3
3
2
1

The following guides detail how to build specific Sorcerer playstyles, from spell choices to equipment and character creation.

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Furious

If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.

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