Phalar Aluve is a longsword in Baldur’s Gate 3, notable because of its Finesse quality other longswords lack, a Performance skill bonus, and the Phalar Aluve: Melody Class Action. These features make it a great choice for Rogues (perhaps multiclassed Rogues) favoring more substantial weapons, College of Swords Bards, and just about any character looking to support the team. This guide will tell you how to find and get the Phalar Aluve sword.
How to Find Phalar Aluve
You find Phalar Aluve in Underdark to the northwest of the SelÃ»nite Outpost. Just leave the Outpost through the main gate and head straight, then turn left at the first opportunity and you’ll soon find the sword in a stone by some glowing mushrooms.
Consult the screenshots below to know exactly where you need to go.
How to Get Phalar Aluve
Pulling Phalar Aluve out of the stone requires you to pass either a Strength or Religion check. The Strength check is fairly straightforward, while the Religion check will tell you more about the sword and grant the Last Rites of the Dark Dancer Inspiration point to your Acolyte characters. However, the Religion check will also damage you for 1 hit point.
Phalar Aluve Features
Phalar Aluve is a longsword with the following properties:
Weapon Enchantment +1
Phalar Aluve: Melody
The unusual for a longsword Finesse property allows a character to use Dexterity instead of Strength to determine the sword’s attack and damage bonuses. It also allows the sword to be used when performing Sneak Attacks.
Phalar Aluve: Melody is an active ability you can use once per Short Rest to make the sword either Shriek or Sing. Both these effects last 5 turns.
Shriek makes all enemies within 6m of the character who wields the sword have a 1d4 penalty to Charisma, Wisdom, and Intelligence Saving Throws and also take 1d4 Thunder damage.
Sing makes all allies within 6m of the character who wields the sword have a 1d4 bonus to Attack Rolls and Charisma, Wisdom, and Intelligence Saving Throws.
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