While playing Baldur’s Gate 3, you might find yourself in situations when it would be more prudent to (DMs, brace yourselves) split the party into smaller groups in order to more effectively tackle objectives. This can be for any reason from sending your Rogue out ahead to scout, getting your Ranger to a vantage point, or sending out your Fighter to lure the enemies into an ambush. But, regardless, it is important that the rest of the party doesn’t follow that character so they can do what they need to do. And, while there are several methods to split the party, some methods are better than others. In this article, we will go over each method to split (or ungroup) the party, its advantages, and how to get the party back together afterwards.
Method 1: Click-and-Drag Linking
The most tactile option, the best method to quickly split off a single member from the party and form fast groups is to use the Click-and-Drag method. To do so, click the portrait of the character you want to split off from the left-hand sidebar and simply drag it away from the rest of the group. A chain will appear between that character and the rest of the party, but simply pulling the portrait far enough away will break the chain. When you release the portrait, there will be a small gap between them and the rest of the party, and they will now be able to move on their own as though part of a separate party.
When it is time to bring the party back together, you can once again grab the portrait of the character you’ve split off and drag them back in to the group. A grey box will appear in the party, showing that they will rejoin one you release the portrait.
This method can be used to make any group configuration on the fly and is the fastest method to create groups of two (by delinking one party member, and then linking another to them), for when the situation calls for you to work in pairs.
Below is an example in-game of this method in use:
Method 2: Right-Click Grouping
Another method to split (and regroup) the party is to right-click on the character portrait and select “Ungroup”. This will split the selected character off from the party.
From here, right-clicking different portraits will have different effects.
Right-clicking the individual party member will give you the option to “Group All”, while will bring the entire party back into a single group, with the selected character as its core. This is useful if you have several different parties. However, right-clicking any other character will give you the option to “Group” the character, where they will join the individual party member, allowing you to create bespoke groups.
This method is useful if you need to make groups based around a single character, such as if you want two members to sneak together.
Below are in-game examples of each version:
Method 3: Group Mode Toggle
Finally, the fastest method is to simply toggle “Group Mode”. This option can be performed by either clicking on the “Toggle Group Mode” button directly below the character portraits, or by pressing “G”.
This will immediately split off all members of the party into individual groups, allowing you to move each independently from each other. Once you want them to regroup, you can simply press “G” or the “Toggle Group Mode” button again and they will reform.
This method is the fastest way to split your party, but it only allows you to split it entirely, putting each member on their own. This is great when you need every character to act separately, but is inefficient when you need characters to act in groups larger than 1.
Below are in-game examples of the Group Mode Toggle:
Examples of All Grouping/Ungrouping Methods
So there you have it, all three methods of splitting (and reforming) the party in Baldur’s Gate. Now you have everything you need to set up ambushes, cleverly position, or just frustrate the DM. Just don’t forget to regroup once all is said and done!
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Graves is an avid writer, web designer, and gamer, with more ideas than he could hope to achieve in a lifetime. But, armed with a mug of coffee and an overactive imagination, he’ll try. When he isn’t working on a creative project, he is painting miniatures, reading cheesy sci-fi novels, or making music.