Starting Details
Features
Proficiencies
Miscellaneous
- Initiative: +1
- Health: 10
- Darkvision Range: 2m
- Movement Speed: 9m
Equipment
- Weapons: Rapier
- Armour: Leather Boots, Padded Armour
- Misc: Potion of Healing (x2), Scroll of Revivify
Introduction
“Seven years ago, I was exiled from Baldur’s Gate, the city I call home. My name is Wyll, but the people of the Sword Coast call me the Blade of Frontiers—champion of the meek, defender of the innocent. The truth isn’t quite so simple, but they’re right about one thing. I hunt monsters, and I always catch my prey. My latest target is a devil, and I’m right on her tail. Once I’m through with her, she’ll never escape the fires of the first hell.”
Location
You’ll first meet Wyll when you arrive at the Emerald Grove. He’ll help you to defend the front gate against goblins. Afterwards, you’ll find him in the Hollow portion of the Grove, teaching some young tieflings how to use a sword. When you talk to Wyll there, you’ll be able to add him as a companion.
Builds
Wyll is the Blade of the Frontiers, but he’s also a
Warlock. Maybe you think that with his given nickname, he should be a
Fighter of some sort. Or maybe you think his nickname is ironic — like calling a big guy Tiny — and he should be a
Bard. Or maybe you’re just fine with him being a
Warlock, but you’re curious about the best feats and equipment for him. Whatever the case, you can find a multitude of comprehensive Wyll builds in our Build Planner, including:
Or, if you’ve created your own special blend of classes and features for Wyll, then feel free to submit it to the Build Planner so others can see your work.