Elden Ring’s first patch after its 1.09 update launched today, fixing up some small bugs with the new patch. In addition, the patch note came with additional information regarding Ray Tracing, which was unintentionally enabled for some players after update 1.09. The full patch notes are as follows:
Gameplay changes and bug fixes:
Fixed a bug where the effects of some Skills, Incantations, Items and Weapons that increased attack power were not applied to Spells and Incantations.
EIP Note: it was not specified which specific Skills, Incantations, Items, and Weapons are affected by this change.
Fixed a bug where the Skill Contagious Fury from the Jellyfish Shield kept increasing attack power when unequipping the shield or switching to a different weapon.
Decreased the poise damage of the Cursed-Blood Slice Skill.
In addition to the regular patch notes, the following information about ray tracing was given:
Under certain circumstances, ray tracing has been enabled by default after updating the game to version 1.09.
If Ray Tracing has been unintentionally enabled and is impacting your game, you can disable it from the title menu or in-game by going to System → Graphics → Set Ray Tracing Quality to OFF.
If your game does not start properly or becomes unstable when Ray Tracing Quality is set to Low/Medium/High/Maximum, please consider the following options:
Ensure that your graphics card drivers are updated to the latest version.
And that’s about it for Patch 1.09.1. A relatively minor patch that just fixed up a few small bugs and clarified some concerns about ray-tracing. It was released on April 18th, 2023, less than a month after Patch 1.09 on March 23rd.
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Graves is an avid writer, web designer, and gamer, with more ideas than he could hope to achieve in a lifetime. But, armed with a mug of coffee and an overactive imagination, he’ll try. When he isn’t working on a creative project, he is painting miniatures, reading cheesy sci-fi novels, or making music.