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Swarm5Sword5WarCleric2

Game-Play Cycle:

Be passively concentrating on Hunter’s Mark / Guidance / Shield of Faith / etc.

Inflict Mental Fatigue (Conduit ring / Moth Psychic + Braindrain)

Inflict Reverberation (Mental Fatigue, Moth Blind, Reeling)

Enemies lose -2 to ALL saving throws per attack

Enemies fail saving throws on all spells from you or your team (Could pair well with Warlock)

Profit.

Can benefit from range as well as close-combat with care, Mobile Flourish’s and Swarmkeepers free TP both allow for high mobility.

War Cleric for extra attacks as well as Command and bonus action economy/concentration spells.

Can be online by mid/act 2 by level 8. Level Ranger 7, once you reach level 8, multi-class into Ranger 5 Bard 3. Continue with Bard levels until Level 11 when you dip into War Cleric.

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Kramrebla12
Kramrebla12
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