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Stabby Boy

STABBY BOY

Wood Half-Elf Rogue (Swashbuckler)
A social assassin who wins fights before initiative finishes rolling

This build is not subtle. It stabs your face repeatedly and steals your shit.

Stabby Boy is about control through certainty.


Core Identity: The Knife Decides

This is a Swashbuckler Rogue built to dominate one-on-one space, abuse initiative, and convert positioning into guaranteed Sneak Attacks. You don’t wait for advantage. You are the condition that creates it.

Rakish Audacity means Sneak Attack works as long as you’re isolated with your target. No setup. No begging the party. No hoping the barbarian stands in the right square. You walk up, and you stab ’em.

Your initiative is obscene (+10). You started the fight DAYS ago, while everyone else is camping.


Stats & Foundation: Knife Physics

Dexterity is maxed because the universe is cruel but consistent. It governs accuracy, damage, AC, initiative, and stealth. This build rides Dex like your mom.

Constitution is inflated to a frankly rude level via Tough and Amulet of Greater Health. We are a god of chaos and mischief.

Charisma at 16. You lie, intimidate, and persuade like a politician.

Strength, Wisdom, Intelligence? Fuck it. We solve life’s hardest problems with posture and proximity.


Gear Philosophy: You’re Not Here to Trade Blows

Your armor class is sitting at 25, which is deeply disrespectful. Yuan-Ti Scale Mail plus Moderately Armoured turns you into a beefcake with a hog that just won’t quit.

Weapons matter more than quantity. Crimson Mischief is the centerpiece: bleeding damage, advantage abuse, and synergy with Risky Ring. You accept disadvantage to gain advantage because you’re no bitch.

Viconia’s Walking Fortress is pure insult.

Boots of Speed let you walk in, stab, walk out, and the enemy stands there like they forgot to tie their Jordans


Action Economy: Violence, Efficiently Applied

Your turn usually looks like this:
You move first.
You isolate a target’s booty hole.
You Sneak Attack their ass
You reposition to see ’em blush

Bonus actions are for mobility. Dash isn’t an escape, it’s a jaunt through the meadow to another uncovered ass. Cunning Action turns the battlefield into a series of personal duels between you and anyone who looks at you funny.

Uncanny Dodge and Evasion mean when something does go wrong, you can duck out.


Control Without Spells

You don’t cast spells. You manipulate and control, like a good Christian lad.

Fear effects from Bow of the Banshee.
Bleed and pressure from Crimson Mischief.
Psychological control from being impossible to pin down.

Enemies lose turns because:
They chase you and fail.
They swing and miss.
They waste actions repositioning.
They die before anything matters.

Denial through motion


Out-of-Combat Role: The Knife With a Smile

This build is an absolute menace.

Sleight of Hand and Stealth +13
Persuasion and Intimidation +11
Deception is +7

You are the situation and you will not be contained


The Feel of Playing It

Playing Stabby Boy feels like this:

You go first.
You pick someone.
They realize too late that they’re another notch on your bedpost
You leave before anyone can ask for your number.
Repeat.


One-Sentence Summary

A Wood Half-Elf Swashbuckler Rogue who wins fights through initiative, isolation, and surgical violence never the tank, never the wizard, never the bridesmaid.

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