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Soradin Tank (Infernal Poison)

Support focused Soradin that has several ways to Debuff enemies and make them miss attacks. Combination of high AC + Reeling + Radiant Orb to reduced attack rolls. Key point of the build is its ability to inflict Poison status effect. Poisoner Gloves active on each instance of Poison Damage so if a melee weapon has innate Poison and then you buff it with Broodmothers you will get 2 chances to Poison the target. Infernal Weapons not only have an innate 3 Poison damage but they also have their own chance (DC12) to inflict the Poison status effect. Combined together to force 3 (one DC12 and two DC13) checks to potentially Poison the target. Pair this build with a Tiger Barbarian (personal choice of a Shattered Flail Tiger Barbarian) and you now force the target that is Bleeding to make 6 rolls per melee attack to possibly be Poisoned.

Early game you can start 1st level as Hexblade later respec at level 8 since 1st level as Sorcerer gets Constitution Proficiency. Early Act 2 you can get the weapon Thorn Blade as it has innate Poison Damage. Unfortunately the Infernal Weapons can only be obtained in act 3 with the lowest level target being level 10.

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Joelexion
Joelexion
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