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shadow sorcery paladin

The Dark Urge utilizing shadow blade.

Nothing special, but just wanted do an RP having chaotic good personality.

Born as shadow sorcerer, and swore a vengeance to Orin, Bhaal, and illithid.

Level 1, shadow sorcerer. you can achieve dark vision, strength of grave, booming blade, and proficiency on CON.

Shield spell is mandatory. You start with 8 on CON. You need to have the abilities to protect yourself as much as possible. I could start with 8 because of shield spell.

Other than that, I will recommend magic missile, feather fall.

Level 2, vengeance paladin. Now you have proficiencies on medium armor, shields, and most of weapons.

Level 3, Paladin. SMITE!! No more talk.

At this point, you will get the death stalker clothe. This is another reason I could start with 8 on CON. Unless you miss your SMITE, your enemies can’t even find you.

Level 4, Paladin. Now you have an advantage on your attack roll due to Vow of Enmity.

Around hear Auntie Ethel’s hair gives you strength and you have 18 on STR. Never negotiate with her through this character. You will become an oath breaker.

Level 5, Paladin. Take Savage attacker as your first feat. You don’t need to worry about attack roll since you already have advantage on it. With savage attacker, you now have advantage on damage roll too.

Level 6, Paladin. Extra attack. No more talk.

Usually, at this point you are at under dark, or mountain. Adamantin medium armor + Adamantin shield. Keep your AC as high as you can keep. Your constitution is still 8. You can pass away by one critical hit.

Level 7, Sorcerer. This is the weakest point of this build. There is nothing special. Take Distant Spell, and Twinned Spell. This is going to be useful when you are at level 11 or 12. (Twin haste is gorgeous in any build)

Level 8, Sorcerer. Shadow Blade is here. Burn your enemies’ brain. Quicken is going to be useful.

Usually, at this point you get Potion of Everlasting Vigour. Thank you Astarion! STR is 20!

Level 9, Sorcerer. Ability improvement on strength. STR is now 22.

You usually get resonance stone at this point. There is nobody can face you.

Level 10, Sorcerer. Keep upcasting shadow blade. Now you have Fireball, Haste, and Counterspell. In other words, you can also function as a caster.

Level 11, Sorcerer level 6. Hound of Ill Omen is unlocked. People do not think this is a strong creature. But I think different. Usually, creature’s aggro is way higher than other characters. Just supporting this hound with few spells such as Aid, Warding Bond you got a useful tanker. Splinter Shadow useful enough.

At this point, you get Amulet of greater health. No worry about HP anymore.

Level 12, Paladin. The aura!! no more talk. Don’t worry about spells anymore.

In act 3, when you need to fight against a steel watcher, you can equip Markoheshkir to fight as pure sorcerer. With the Marko, and Ketheric’s shield, and helldusk glove, the DC is already 17. This is not a low DC. If you have a divination wizard in your party, it will be enough to utilize the character as pure sorcerer. Chain lightning, fire ball, lightning bolt, scorching Ray, twin haste =Sorcerer

Except that, just burn your enemies’ brains. Upcasted shadow blade and resonance stone combo with smite is STRONG.

With the Amulet of Greater Health, your final con will be 23 which is the highest con possible. If you don’t want to give it to this character, aid spell, and hero’s feast spell are necessary.

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ryanblade382
ryanblade382
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