gear from Fade’s mods, optional mod to make you level up to level 20 (for champion fighter)
Modded build based around getting the lowest roll needed for crits while focusing on damage
Obviously, anything level 13+ is optional. honestly level 15 is the maximum needed for crit chances, anything higher is my personal preference.
The reason why I didn’t go for assassin on level 17 was because I wanted to make sure that I can activate sneak.
Fate weaver’s knife + dead shot + shade-slayer cloak + sarevok’s horned helmet + a most Bloody Inheritance + elixir of viciousness + hexblade’s curse = 12-20 rolls are crits (11-20 if you use mods to get 3 levels into fighter)
attack with a level 5 shadowblade while sneaking behind an enemy affected by Hex and Hexblade’s curse and holding the resonance stone to deal the most damage possible. if you’re not sneaking, crits roll on 13-20 (12-20). extra damage if you use wrathful smite!
-replace knife of the undermountain king with The Fate Weaver’s Knife, Found in a Buried Chest by the Statue, near the Abandon House outside Last Light Inn – Around the same location as Penumbral Armour (improved critical. when landing a crit with this weapon, the target is paralyzed for one turn)
-replace ring 1 with Ring of the Nightwhisper, Found in a Pouch, in the Abandon House – In Rivington (when making a melee attack from behind, target must make a wisdom saving throw or take 1d6 psychic damage)
-replace amulet with Amulet of the Eternal Hunger, drops from raph (every 3 kills restore’s a warlock spell slot. +5 AC but take 2d8 necrotic damage at the start of combat)
