In Elden Ring, just like in previous Dark Souls games, classes determine the starting equipment and stats but do not lock you in any playstyle for the whole playthrough. The stats as well as the equipment can be customized as you play, though some classes will lend themselves better to certain playstyles than others.
A nomad warrior who fights wielding two blades at once. An origin of exceptional technique.
The Warrior class is the Dexterity focused fighter archetype. The starting equipment offering poor defense, the emphasis is on dodging and parrying while quickly attacking with the dual Scimitars.
A seer ostracized for inauspicious prophecies. Well versed in healing incantations.
The Prophet is a Faith based class. The light armor and the heavy stat investment into Mind and Faith means the focus is on Incantations above all else.
A poor, purposeless sod, naked as the day they were born. A nice club is all they have.
The Wretch is a jack of all trades and a master of none with an equal spread of starting stats.
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Video game fan since TMNT: The Manhattan Project, I'm always on the lookout for games that could top Outer Wilds or Disco Elysium, or for new songs to listen to.