Content Type: Gaming Guides
Another rather easy choice among Cyberware: do you use close-range Stealth a lot (as opposed to hacking networks from a distance)? If you do not, you can go ahead and give the other two jumping implants a shot.
Then, the question is, Charged Jump vs. Double Jump — which one? Try out both. The one you have the most fun and ease using will be the right one for you.
(1 slot available)

(Click here to return to our main Cyberpunk 2077 Cyberware Guide.)
Do I Need Legs Cyberware?
Really, why wouldn’t you want it?
For a close-range Stealth build, Lynx Paws come with the reduction of detection rate when moving around, which is great to have when you want to wreak havoc without ever being noticed. Of course, if you already do so by taking a position atop of a hill overlooking a camp, spreading serious damage from a target to target without ever moving a step, this might not be necessary.
And higher jumps are just fun. They work for any build. In picking between the two — super jump you have to charge, with a hover jump added with a higher rank vs. your standard double jump — the easiest thing is to just try them out.
Overall, charged jumps are great for scaling walls, buildings, and terrain, but double-jumps provide the best maneuverability and speed, say, if you use them during combat.
If you don’t mind spending a moment to charge up before you make your jump, Fortified Ankles also come with another jump you can perform mid-air at Epic rank. What you lose in manuverability you gain with vertical distance and reduction in fall damage (although you still will not be immune to it).
Try both out. In theory, each can be debated to be better than the other, but it all comes down to how you feel using them.
Legs Mods
There are no mods available for Legs Cyberware.
Where Can I Look For Legs Cyberware?
You will find the majority of Legs Cyberware at Finger’s M.D. in Japantown, Westbrook, or at Viktor’s Clinic in Little China, Watson.