Baldur’s Gate 3 Hotfix #25 – Letting Us Go So We Can Rest

Hotfix #25 for Baldur’s Gate 3 dropped today, bringing with it a small list of important fixes for niche issues. The most interesting of these was a glitch where Us would continue following the player after the tutorial, blocking the ability to short rest. Aside from that, some improvements to trading in regards to your companions’ inventories and some fixes for rare crashes have also been implemented.

You can see the full change list for Hotfix #25 below:

Baldur’s Gate 3 Hotfix #25 Change Log

  • Fixed a rare code crash when loading the Act I region.
  • Fixed a rare code crash when hovering over enemies.
  • Fixed a potential crash when loading a savegame made while trading.
  • Fixed Us not wanting to leave the party after the tutorial, causing some more cases where Short Rest could get blocked. Also made further fixes to Us being in the party when it shouldn’t be.
  • Fixed item splitting not working in trade when moving items from your companions’ inventories.
  • Fixed the context menu not showing trade actions on items that are in a companion’s inventory.

Well, now that Us is finally gone, maybe we can finally get some rest. But the true question is, how will we be able to, without Us? A conundrum, for sure.

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Graves is an avid writer, web designer, and gamer, with more ideas than he could hope to achieve in a lifetime. But, armed with a mug of coffee and an overactive imagination, he'll try. When he isn't working on a creative project, he is painting miniatures, reading cheesy sci-fi novels, or making music.

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