Tyrosine Injector

Cyberware

Type: Nervous System
Rarity
: Tier 1 – 5
Capacity Cost: 8

Successful Takedowns grant:
+10 (Tier 1) 21% (Tier 5) headshot damage for 15 sec.
+5 (Tier 1) 11% (Tier 5) movement speed for 15 sec.

Additional Effects: + Bonus Ricochet Damage, + Melee Damage Resistance, + Weapon Handling (via Driver Update)

Attribute Attuned: Cool
Attuned Effect: +0.2% headshot and weakspot damage per Attribute Point

cyberpunk 2077 tyrosine injector

Overview

This is a great piece of Cyberware if you enjoy landing headshots, as it will temporarily increase your headshot damage and Movement Speed any time you successfully take down an enemy.

How to Get Tyrosine Injector

The Tyrosine Injector is fairly easy to obtain, as they can be purchased at any Ripperdoc. The tier you can purchase them at will increase at every 10 levels.

cyberpunk 2077 tyrosine injector store

Best Uses for Tyrosine Injector

Bonuses offered by this Cyberware are fairly general, and thus can be used for a large variety of builds. However, a weapon you are most comfortable landing headshots with will be the best match.

High Cool builds will get additional benefits from this Cyberware, since it will increase the damage of successful headshots and for weakspots, for each point invested.

Build Combinations for the Tyrosine Injector

There are several weapons that will work well with the Tyrosine Injector, being able to take advantage of the increased headshot damage:

  • Ambition (Pistol) – hits have a chance to give bonus headshot damage temporarily.
  • Her Majesty (Pistol) – guaranteed headshot crits with increased damage while Camo is active.
  • La Chingona Dorada (Pistol) – every headshot will temporarily increase Crit Damage and Burn chance.
  • Pariah (Pistol) – headshots will reduce charge time and increase reload speed.
  • Pride (Pistol) – headshot damage is increased, with a larger increase against Elite enemies.
  • Amnesty (Revolver) – headshots landed immediately after drawing this weapon are guaranteed Crits.
  • Mancinella (Revolver) – headshots have a chance to apply Poison.
  • Ol’ Reliable (Revolver) – increases headshot damage, and increases headshot Crit Chance the further you are from the target.
  • Rosco (Revolver) – headshots against enemies are the ground are guaranteed Crits.
  • Raiju (Submachine Gun) – headshots have a higher Crit Chance.
  • The Headsman (Shotgun) – a headshot will temporarily increase reload speed, while subsequent headshots are guaranteed Crits.
  • Hawk (Assault Rifle) – headshots will temporarily weaken and mark enemies.
  • Osprey (Sniper Rifle) – headshots from hip firing deal increased damage.
  • Sparky (Sniper Rifle) – headshots will cause electric bolts to emit from the rounds.
  • Blue Fang (Thrown) – hits will stun an enemy on hit after a short delay. Headshots will stun quicker.

The Zetatech Sandevistan Operating System Cyberware will stack well with this, as it will further increase your headshot damage while it’s active, and the time slow will allow you to take advantage of the Tyrosine Injector’s speed boost more effectively.

For Pistols, Revolvers, Precision Rifles, and Sniper Rifles, the Deadeye Perk in the left of the Cool tree will increase your headshot damage, and further boost it when you’re at about 85% Stamina. If you like Thrown weapons, the Juggler Perk on the right side of the Cool tree will boost your headshot damage with those weapons. This perk also resets the Cooldown for all throwable weapons after you neutralize an enemy with a Thrown weapon headshot.

Share this article:
KainHighwind27
KainHighwind27

I'm a huge gamer who especially loves the Final Fantasy series. I will play just about any game, especially if it has anything resembling a Dragoon.

Articles: 774
Subscribe
Notify of
guest

0 Comments
Most Voted
Newest Oldest
Inline Feedbacks
View all comments