Quickly on the heels of the last patch, Palworld released Patch 0.1.5.1 today. This patch mostly focuses on small bug fixes, including fixing various crashes, correcting incorrect “Pal Condensation” values, and making sure your Pals’ names actually change when you… well, change them.
As notable as what is in the Patch itself is that it comes only one day after Patch 0.1.5.0, itself full of bug fixes. This is promising for the future development of the Early Access title, and might indicate a ramp up of update frequency. Given how much is on Palworld’s roadmap, that just might be a good thing!
Now, let’s get into it. Here is the full Patch 0.1.5.1 change log for Palworld:
Palworld Patch 0.1.5.1 Change Log
Major Fixes
・Fixed various game crashes
Balance Adjustments
・Fixed a bug where breeding Pals always had fixed passives
・Fixed an issue where the increase in condensation progress was incorrect when using Pal of rank 2 or higher as a condensation material (it will increase by the number of Pals used in previous condensation)
Dungeon Issues
・Fixed an issue where the innermost door would not open after defeating the boss of a random dungeon
Pals
・Fixed an issue where the name of a Pal would not change even after renaming them
Server Issues
・Fixed an issue where it was not possible to search for spaces or Japanese/Chinese characters in the server list
・Fixed so that if the server is no longer registered on the server list, it will be re-registered without needing to restart the server
・Fixed an issue where the settings to enable RCON were not loaded from the configuration file
If Pocket Pair keeps up the frequency of these updates, the game will be out of Early Access in no time! In any case, it’s always good to see quick updates and important fixes.