Dead by Daylight Developer Update March 2023 Features Bloodweb Improvements, Balance Changes

BHVR shared their plans for the upcoming Tools of Torment Mid-Chapter update today in a Developer Update. It covers a wide range of changes and improvements, including Bloodweb purchases, Killer updates, and an update to Autohaven Wreckers. Lots of things the community has been asking for appears in the update — plus plenty of other changes. As usual, we’ve distilled them all into an easy-to-parse list for your convenience!

Dead by Daylight March 2023 Developer Update TL;DR:

  • Bloodweb Improvements
    • Bloodweb Chain – Select a node, and the game will automatically buy all the nodes required to reach the selected node
    • Automatic Purchase – Select the new center node to automatically complete the Bloodweb (the game will prioritize Perks, then the cheapest option)
    • Press to Buy – You can now click to purchase a node (rather than having to hold it) by default — the old interaction will remain for those who want it
  • Visual Terror Radius
    • A visual indicator of the Terror Radius can be toggled in the Accessibility Options
    • The Visual Terror Radius will be modified by colorblindness settings
  • Autohaven Wreckers Map Updates
    • Blood Lodge’s main building will spawn closer to the middle of the map, maze tiles have been moved further apart from each other
    • Gas Haven’s main building will spawn closer to the center of the map; car piles will be broken up into smaller, single-tile chunks
    • Some of these changes will also affect the other Autohaven Wreckers maps, including new edge tiles and pallet spawns
  • Healing Changes
    • Healing will now take 24 seconds by default (from 16 seconds)
    • All rarity levels of medkits will have 24 charges (24 seconds of healing), and will provide different benefits based on their rarity.
    • Overpowered medkit add-ons have been nerfed
  • Perk Updates
    • Gearhead reworked
    • Overzealous buffed
    • Scourge Hook: Pain Resonance nerfed
    • Dead Hard reworked
    • Call of Brine nerfed
    • Ovecharge nerfed
    • Boon: Circle of Healing reworked
  • Killer Updates
    • The Hillbilly overheat mechanic made more forgiving
    • The Pig Medical File Add-on buffed
    • The Oni Add-Ons Blackened Toenail and Bloody Sash buffed
    • The Nightmare Add-ons Sheep Block and Unicorn Block buffed
    • The Executioner Scarlet Egg Add-on buffed
    • The Clown Pinky Finger Add-on nerfed
  • Bright Light Interactions Removal
    • Can no longer lightburn Wraith, Nurse with a flashlight
    • Can no longer scare The Artist’s crows with a flashlight
    • Can no longer remove Hag traps with a flashlight — can now disable traps with a Survivor action
  • Deep Rift and Beyond
    • Tier 70+ Deep Rift will feature unique visuals to differentiate it

You can check out the full dev update here for details, notes, and explanations for the changes coming in the mid-chapter update.

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Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.

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