Content Type: Gaming Guides
If you want to unlock more perks faster, you’ll need to focus your build, and your playstyle, on grinding Bloodpoints (BPs) . Depending on if you prefer Survivor or Killer, your strategy will naturally vary. If you have access to Barbeque & Chili (see Killer section below), it will generally be faster to get Bloodpoints as Killer, but it’s totally fine to play as Survivor as well — the game is supposed to be fun, after all.
How Earning Bloodpoints Works
For Survivor and Killer, there are 4 categories you can earn Bloodpoints in, and you can earn a maximum of 8000 Bloodpoints in each category. You can see how close you are to the 8k maximum by looking at how full the red circle around the category icon is anytime you earn Bloodpoints during the Trial. Almost everything you do during the Trial will earn you Bloodpoints.
- Objectives– Repairing Generators, Opening Exit Gates, Breaking Totems, and Opening chests contribute BPs to this category
- Survival– The main way to earn BPs in Survival is by surviving the trial, but you also get points in this category for healing yourself, or escaping the killer’s grasp, or their traps.
- Altruism– Altruism points come primarily from Unhooking and Healing other Survivors, and taking Protection Hits
- Boldness– Running away from the Killer (while actually in a chase with them) gives the most points in this category. Being in the Killer’s terror radius also grants some Bold points.
- Brutality– Injuring Survivors, breaking Doors and Pallets, or kicking Generators will earn you points in this category.
- Deviousness– Using your Killer power will earn you Deviousness points.
- Hunter– Finding and chasing Survivors grants Hunter points.
- Sacrifice– Hooking and Sacrificing Survivors is the only way to earn points in this category.
Whether you’re playing as Killer or Survivor, you should use Offerings to maximize Bloodpoint gain. To best utilize the bonus BP from Offerings, try to adapt your play to the Offering you burn. For example, if you burn an Offering that gives bonus Bloodpoints in the Altruism category, choose unhooking or healing other survivors over doing generators, if possible.
That being said, your best bet for maximizing BP gain is to do as many different tasks as possible, so don’t focus on your Offering’s category at the expense of your overall game.
Daily Rituals and the Rift
To maximize Bloodpoint gain, you’ll want to attempt to complete your Daily Rituals, as well as complete Rift challenges when possible.
You are shown your Daily Rituals each time you login to DBD, and you can also see your currently active Daily Rituals by hitting the button on the Main Menu. There seems to be more Killer than Survivor Rituals, probably due to the lack of Killer players relative to Survivors.
The Rift allows you to select Challenges that you can complete and then redeem for Bloodpoints. It also lets you farm free cosmetics (or pay for the Premium track), but we don’t care about that — we’re here for the BPs! Hit the Archives button on the Main Menu to access the Rift Challenges.
Although the Rift “closes” after a time, and you can’t unlock the cosmetics, you can always go use the Compendium tab in the Archives to select the challenges in the old “Tomes”. Even old Challenges give Bloodpoints, so it’s definitely worth having a Rift Challenge active at all times until you’ve cleared all past Tomes.
Grinding Bloodpoints as Survivor
The best way to earn Bloodpoints as a survivor is to play as David King. That’s because his perk We’re Gonna Live Forever (WGLF) lets you get up to 100% bonus bloodpoints each trial. Once you’ve unlocked WGLF as a teachable (see our Loadouts guide for more information), you can try to unlock it on your preferred survivor, and play them instead.
Obviously, doubling your total BP gain is massive, but it requires a bit of effort. Here’s how it works: WGLF gains a token (up to 4) each time you perform a Safe Hook Rescue, take a Protection Hit, or by Stunning or Blinding the Killer while they are carrying a survivor. Each token grants 25% bonus BP at the end of the trial.
A Safe Hook rescue is when you unhook someone, and they manage to go ~10 seconds without being hit. A Protection Hit is when you get hit while near another survivor, though you both need to be running from the killer. Stunning the Killer with a pallet or Blinding them with a flashlight while they are carrying a Survivor will force them to drop the Survivor.
Blinding or Stunning the Killer is tough when you’re starting out, so it’s best to focus on getting Safe Hook Rescues, and Protection Hits. Safe Hook Rescues are simple: focus on being the first one to unhook other survivors, and make sure the Killer isn’t around before you unhook them. If the Killer does show up right after you unhook your buddy, just get in the Killer’s way! You should get a Protection Hit and a Safe Hook Rescue, which will net you 2 of the 4 tokens you need.
Try not to only go for unhooks and Protection Hits. If you focus too hard on getting your 4 WGLF stacks, you won’t earn very many bloodpoints, and 100% of almost nothing is still almost nothing. Instead, try to balance your gameplay. Your end-game goal should be something like this:
- Get least 2 unhooks
- Repair the equivalent of 2 generators (if you aren’t able to do this, it’s OK to break totems instead, but it won’t be as effective)
- Get in a chase with the killer at least twice
Also keep an eye on your score in each category as you complete objectives. If you’ve maxed out your Objectives bloodpoints, try to score points in Bold by finding the killer, or Altruism by unhooking/healing survivors.
Other Perk Options
In addition to WGLF, you can also choose to run Prove Thyself and No One Left Behind.
Prove Thyself doesn’t give nearly as many bonus BPs when compared to WGLF, and it’s another teachable you have to unlock — but if you have it available, it can be a decent choice to squeeze every last BP out of a trial. It’s extra effective if you’re playing with friends, since you can make sure you’re doing generators together to maximize the co-op action time you can get.
No One Lives Forever is even less useful than Prove Thyself, since it’s non-BP bonus only applies after an exit gate has opened. However, it does grant up to 100% Altruism BPs, which can give you a maximum of 25% more BP total in the trial.
Grinding Bloodpoints as Killer
In general, earning Bloodpoints is easier as Killer than as survivor. However, the Killer equivalent to We’re Gonna Live Forever is Barbeque & Chili, which is not available from the free Killers. Instead, to get this perk you must unlock The Cannibal, who is a DLC killer. The other option is finding it in the Shrine of Secrets, but the odds of that are unfortunately low. With BBQ & Chili, you get a token the first time you hook each Survivor, up to 4 tokens. Each token grants 25% bonus BP at the end of the trial, up to 100%, just like WGLF. Naturally, this is the quickest way to earn BPs as Killer.
Still, it is possible to grind for BPs as a Killer even without using BBQ & Chili, as your BP floor tends to be much lower when playing as Killer, for the simple reason that it isn’t possible to be taken out of the trial early. Your best bet as Killer is to try to make the trial last as long as possible. If you kill all the survivors too quickly, or if they escape quickly, you won’t earn as many Bloodpoints.
With that in mind, you’ll want to focus on patrolling and injuring survivors when the match starts. Try to find a Survivor right away, and try to chase them until you can hit them once. If they manage to get to a strong loop or pallet, give up on them once you destroy the pallet and check nearby generators again.
Try to quickly identify 3 or 4 generators that are all close to each other, and guard those generators with your life. Even if it means giving up on a chase, protect those gens. This will guarantee that the match lasts a long time, which is your best bet for earning maximum Bloodpoints. Plus, the more chases you’re in, the more times you kick a generator, the more BPs you’ll earn. You’ll also want to make sure you hook every Survivor as many times as possible, even if that means letting Survivors unhook each other — you miss out on a lot of potential points if a Survivor dies on their 1st hook.
Other Perk Options
In addition to BBQ, you can also choose to run Beast of Prey, Distressing, or Hex: Thrill of the Hunt.
Beast of Prey (a Huntress teachable) grants up to 50% bonus BP in the Hunter category, which is a maximum of 4000 extra BPs if you max out that category. Unfortunately, Beast of Prey’s gameplay effect, where you don’t have a Terror Radius after you’ve been chasing for a while, is pretty bad.
Distressing is available to all Killers, and grants 100% bonus BP in the Deviosness category (for a max bonus of 8000 BP). It’s in game effect, increasing your terror radius by ~25%, can have an impact depending on your other perks and your playstyle, but shouldn’t make it too much harder to win.
Hex: Thrill of the Hunt grants up to 50% bonus Bloodpoints in the Hunter category, but only while it still has tokens. Each totem cleanses causes it to lose a token, so this is only a good perk to run if you’re doing some kind of Hex focused build and you plan on guarding them.
You should now be ready to earn yourself some BPs! Let us know if you have any questions about grinding for BPs, or if you have a strategy or suggestion you’d like to share.