Today’s Dead by Daylight patch is a relatively small one, mostly focused on issues with Killers and some maps. It also includes yet more improvements to Survivor bots — it won’t be long before Ada Wong_01 is carrying games! Naturally, new Killer The Good Guy (Chucky) got a number of bug fixes, plus a new feature: there is now input protection when entering Hidey-Ho mode, which means you can’t accidentally enter and then immediately exit Hidey-Ho if you spam the hotkey.
Also worth noting are the “Bone Chill” Winter event start times included in today’s bugfix announcement:
- The “Bone Chill” Winter event starts: Dec. 14th at 11AM ET
- The “Bone Chill” Winter event Tome starts: Dec. 14th at 11AM ET
Check out the full patch notes below!
Dead by Daylight Patch 7.4.1 Notes
Release Schedule
- Update releases: 11AM ET
- The “Bone Chill” Winter event starts: Dec. 14th at 11AM ET
- The “Bone Chill” Winter event Tome starts: Dec. 14th at 11AM ET
Features
UX
- Input icons on Killer’s Power stay visible, becoming semi-transparent when that input cannot be used.
Content
The Good Guy
- There is now input protection when entering Hidey-Ho Mode (a small delay before you can exit the mode to prevent double-tapping and accidentally wasting the Power by exiting immediately).
The Trickster
- Memento Blades Add-on: Increased the bonus throw speed from Memento Blades to 10% (was 5%).
Bug Fixes
Archives
- Fixed an issue where no audio feedback would play when interacting with a Glyph.
- Audio
- Fixed an issue that caused the Good Guy’s VO lines to overlap and cause the Slice & Dice yell to be silent.
Bots
- Bots no longer run away when a player fails to complete a Heal action on them.
- Bots no longer try to heal players that went into the Downed State by using Plot Twist.
- Bots will now attempt to get the players’ attention if they want to be healed.
- Bots can no longer blind The Mastermind while being thrown.
Characters
- Fixed an issue that caused The Huntress’ arm to glitch when throwing a hatchet while looking down.
- Fixed an issue that caused The Nurse to gain an additional blink charge after charging a blink and picking up a downed Survivor with the Matchbox Add-on.
- Fixed an issue that caused the Demogorgon to traverse with a carried Survivor if it cancelled the traverse interaction at the last second and picked up a downed Survivor.
- Fixed an issue that caused the Demogorgon’s portal auras to be white instead of yellow after being activated.
- Fixed an issue that caused from Survivor perspective, to flip repeatedly when The Good Guy interrupted them during a Vault.
- Fixed an issue that caused The Killer’s camera to clip into Charles Lee Ray during the “Wiggle out” animation of the Survivor.
- Fixed an issue that caused the Good Guy’s basic attack to hit ground collision when looking slightly downward on a missed attack.
- Fixed an issue that caused interaction prompts to remain visible when The Good Guy was performing a Slice & Dice.
- Fixed an issue that caused random The Good Guy VO subtitles to display when loading into or leaving the match.
- Fixed an issue that caused Survivors to be misaligned while being carried by Charles Lee Ray/The Good guy.
- Fixed an issue that caused The Good Guy’s camera to be extremely misaligned and clipping after interacting with a Glyph.
Environment/Maps
- Fixed an issue on the Nostromo Wreckage Map where characters can get on top pf some debris.
- Fixed an issue on Gas Heaven Map where The Demogorgon could get on top of a pallet.
- Fixed a global issue where the doors of Lockers would clip in the stairs of the Basement.
- Fixed an issue in The Underground Complex Map where Killers could not grab Survivors working on a side of a Generator.
- Fixed an issue in Coal Tower Map where Killers could land on top of crates.
- Fixed an issue in Badham Preschool Map where the Killer was unable to vault the window of the Killer Shack.
- Fixed an issue in Family Residence Map where The Good Guy was able to land on top of blockers.
- Fixed an issue where traps could be hidden under water in the Yamaoka Estate Maps.
- Fixed an issue where Killers were unable to grab Survivors on some Generators in the Midwich Elementary School Map.
UI
- Fixed an edge case where switching between characters with an identical Perk inventory except for Perk levels would fail to update the inventory.
- Fixed the Store Banner subtitle in the Featured section so that it’s not cut before the end in certain languages.
- Fixed an issue in the Archives Rift menu where the Auric Cell Reward preview stayed displayed after selecting a Blood Point Reward.
Sourced from https://store.steampowered.com/news/app/381210/view/3897365207688271963