Game: Death's Door
Content Type: Gaming News
Date: September 6, 2021
Content Type: Gaming News
Date: September 6, 2021
Acid Nerve has published some optimizations and bug fixes to the game today on Steam.
- Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.
- Added “uinput” flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers.
- Some general code optimisation for UI.
- Fixed some lag spikes in some AI pathfinding.
- Optimised some ray cast checks for moving platforms.
- Changed some characters’ animated interpolation to be smoother at higher framerates.
- Enabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering.
- Changed order of saving on scene loads to prevent a potential rare crash.
Playstation Controllers Bluetooth support:
We tweaked controller configuration which should now allow Dualshock 4 controllers to be used with Bluetooth for players using DS4Windows drivers.
Added a workaround for players using Dualsense controllers with bluetooth and native drivers – open the config.xml file at
%USERPROFILE%\AppData\LocalLow\Acid Nerve\DeathsDoor
Note that without DS4Windows or changing the config file, all playstation controllers are supported when wired, or when Steam Input is enabled (though this will show Xbox buttons).