Gaming Reviews

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Foretales Review – How Will You Save the Realm?

When creating Foretales, developer Alkemi Games wanted to create an open-ended adventure, where your choices matter and shape the story. They accomplished this by making the entire game revolve around cards, used to navigate through a non-linear story. While the…

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Thymesia Review – Standing Out in a Crow-ded Genre

When Thymesia’s initial trailer dropped many immediately pegged it as a Bloodborne clone; their interest in the game was therefore based on whether or not more Bloodborne was something they wanted. I too assumed it was yet another AA soulsborne…

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Stray Review – An Impawsibly Immersive Adventure

I’ve said it before, and I’ll keep saying it for as long as it’s true – thank goodness for indie developers. In a gaming landscape that’s starting to look more and more like Hollywood, where lifeless sequels and trend-following $60…

loot river featured image review

Loot River Review – An Innovative but Flawed Roguelike

When I saw the initial Loot River announcement trailer, it felt like someone had looked at my most-played genres on Steam and created a game by mixing them together. Soulsborne style combat? Check. Dark fantasy world? Check. Pixel-graphics, procedurally generated…

road 96 key art

Road 96 Review

With Road 96, Digixart set out to create a procedural road trip game, in which you can have an unpredictable journey, while also making choices along the way that will influence the larger story. The result is a game that,…