Iron Gate just pushed Patch 0.212.9 out for testing on the Public Test Branch (PTB). It includes many changes players have been asking for in the Discord regarding crafting, combat, and fishing rebalances and fixes.
If you move to the PTB, remember to backup your saves. Check out our guide for migrating to the Public Test Branch here.
Rebalancing and Fishing Fixes
If images like these have brought you disappointment or frustration since the Mistlands update dropped earlier this month, then the new patch was made just for you. Here are the highlights from Iron Gate:
Much of the Mistlands gear has been made cheaper and more durable
Ballista ammo is cheaper and audio effects have been tweaked
Seeker event will no longer spawn Soldier Seekers, and Seeker AI will be less direct to give players a rest
Gjall fireball volley reduced to 1 projectile per attack
Rugs will no longer stack toward the total comfort level
An extra small underground lake added to Frost Caves, and fish in underground lakes will respawn correctly
Fixed various animation, effect and gameplay issues
Music will fade out correctly for locations when continuous music is turned off
Optimized game assets to decrease RAM usage and game download size
Full Patch Notes
Here are the unabridged notes for the Patch 0.212.9 update:
Balancing & Tweaks
Mistlands armour and shield recipes rebalanced and durability increased
Staffs have rebalanced recipes and stats
Ballista tweaks (Increased fire rate, sound effects added when shooting and losing sight of targets, tweaked targeting behaviour)
Ballista ammo recipes made cheaper
Mistlands Seeker event tweaked (It will no longer trigger in Meadows, Swamps, Mountains or Ocean. It will no longer spawn Seeker Soldiers and the amount of Seekers & Broods has been rebalanced)
Seeker AI tweaks (They should now circulate a bit and not be on the player constantly to give them some time to catch their breath)
Seeker Soldier and Gjall spawn rate tweaked (Was spawning quite frequently earlier. It’s now much similar to Troll spawns in Black Forest)
Comfort from different carpets no longer stacks
Gjall will now only shoot 1 projectile at a time instead of 2
Hare running speed slightly decreased
Tetra bait uses Fenring trophy instead of Ulv trophy
Fish in mountain caves will respawn correctly, and small additional lake added
Tuna also always takes ocean bait since it is in ocean as well
Fixes & Improvements
Stutter fix when walking left with hoe or hammer equipped
Fixed animation issues on dual knives idle and block idle
Fixed a lighting issue with fog in black forest
Fixed an error while viewing a character in the main menu that has a fish in its inventory
Fixed an issue that could cause the Mistlands boss to escape (Sorry, Your Grace)
Spawned skeletons will unsummon correctly after rejoining a network game
Find console command shows absolute position rather than offset
Mating hens no longer sound like boars
Correct effects will now be shown when placing marble bench and table
Music will fade out correctly for dungeons and locations when continuous music is turned off
Some locations that had looping music will now only be played once
Various networking changes to solve connectivity issues when using crossplay
Sounds, music, animations and textures have been optimised to save around 485 Mb of RAM and to decrease the download size of Valheim by approximately 420 Mb
Share this article:
SurvivalSherpa
SurvivalSherpa is an avid gamer spending most of his time at the nexus of the survival, crafting, building, and role playing genres on any platform, especially to test indie titles in EA. AFK, life is about work and education in STEM fields, reading fantasy, and sipping great coffee in the Pacific Northwest.