Scariest Games to Play for Halloween: Single Player, Co-Op, & Multiplayer

Fall is about more than brown leaves and pumpkin spice — it’s also about scaring yourself so bad you pee. With that in mind, we’ve rounded up some of the most bladder-challenging games out there that aren’t just scary, but good. If you want to scare yourself, your friends, or other people online, keep reading! We’ve also picked our personal favorites in each category (single player, co-op, multiplayer), the games that we consider the best scary games — EIP approved!

We’ve given you a TL;DR with the table below — click a game on the table (or use the Contents button) to see more details about any of the games on the list!

Game
Players
Scare Tactics
Platform
Spook Factor
SP – ✓
Coop – ✓
MP – X
Jump Scares – ✓
Gore – X
Creepiness – ✓
PC, PlayStation 4, Xbox One
👻
1/5 – Scary the first 7 times you die
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – X
Creepiness – ✓
PC, PlayStation 5, XBox X/S
👻👻👻
3/5 – Scarier than the first Alan Wake
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – X
Creepiness – ✓
PC, Xbox 360/One, PlayStation 3/4, Switch, Android, iOS
👻👻👻👻
4/5 Scariest game of hide ‘n seek ever
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, Xbox One, PlayStation 4, Switch, Android
👻👻👻👻👻
5/5 – You will scream like a baby constantly
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, Xbox, PlayStation 4
👻👻👻👻
4/5 Takes “the horror of war” literally
SP – ✓
Coop – X
MP – X
Jump Scares – X
Gore – ✓
Creepiness – ✓
PC, Xbox, PS, Switch
👻👻👻👻
4/5 I think I forgot to barricade a window…
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, Xbox, PS
👻👻👻👻
4/5 – What you get when you cross cosmic and body horror
SP – X
Coop – X
MP – ✓
Jump Scares – ✓
Gore – ✓
Creepiness – X
PC, Xbox, PS, Switch, Android, iOS
👻👻
2/5 – You’ll pee, then you’ll laugh
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, PlayStation 3/4, Xbox 360/One
👻👻
2/5 – Dreams are, indeed, spooky (but not that much)
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – X
Creepiness – ✓
PC, Xbox One, PlayStation 4, Switch, Android, iOS
👻👻👻👻
4/5 – Almost as frightening as its fandom
SP – ✓
Coop – ✓
MP – X
Jump Scares – X
Gore – ✓
Creepiness – ✓
PC, PlayStation 4
👻👻👻
3/5 They’re just… staring…
SP – X
Coop – ✓
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC
👻👻👻👻
4/5 – Thank god my friends are here with me
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – X
Creepiness – ✓
PC, PlayStation 4, Xbox One, Switch
👻👻👻👻
4/5 – I thought painting was supposed to be fun?
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, PlayStation 4/5, Xbox Series X/S, Switch
👻👻👻👻
4/5 – You’ll be shaking like a Polaroid picture
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, PlayStation 4, Xbox One, Switch
👻👻👻👻👻
5/5 – Scary enough to send you to an asylum
SP – ✓
Coop – X
MP – X
Jump Scares – ✓
Gore – ✓
Creepiness – ✓
PC, PlayStation 4, Xbox One, Switch
👻👻👻
3/5 – Why won’t they die?!?
SP – ✓
Coop – X
MP – X
Jump Scares – X
Gore – ✓
Creepiness – ✓
PC, PlayStation 4, Xbox One
👻👻👻
3/5 – The true horror isn’t underwater, it’s in your mind
– SP: Single Player
– Coop: Cooperative Play (includes online play)
– MP: PvP Multiplayer

Available on PC via Steam ($19.99), Xbox ($14.99), PlayStation 3, EA Play

Dead Space is the classic 3rd-person survival-horror experience. You assume the role of Isaac Clarke, a mute engineer who has been assigned to investigate the USG Ishimura, a “Planetcracker” spaceship that had recently stopped communicating with the rest of humanity. Once there, it isn’t long before you and your team are attacked by the now iconic necromorphs – sharp-limb, alien-infested zombies – and you are forced to make your way through the Ishimura in order to learn what is happening, find your missing girlfriend, and – most frightening of all – survive.

To do so, players must use a variety of futuristic industrial and military tools in order to kill the necromorphs. But, there’s a twist: the only efficient way to kill most necromorphs is to cut their limbs off, requiring precision and, more importantly, ammunition. With resources in Dead Space so scarce, players must be careful to manage them so that they don’t ever run out of what they need.

Horror Features

Despite its age, the horror in Dead Space still holds up. The necromorphs are an insidious, horrifying, and eerily fascinating villain, with each variant having some of the most frightening designs and gimmicks in gaming. And, what’s more, they are smart, using vents and flanks in order to try to sneak up on the player, so that you can never really feel at ease. This is reinforced by amazing level design that forces you to confront whatever area you most thought “I don’t want to go there” upon first seeing it. You do have a weapon, and the game is long enough that you can acclimate yourself to the horror by the end, but it always forces you to stay on your toes, or else be carved to pieces (in brutally gruesome death cutscenes). 

Even if the jumpscares and moments of fright stop getting to you after a while, though, the atmosphere, environments, and story never stop playing with psychological, body, and cosmic horror, juggling all three so well that certain images and moments are likely to stick with you long after you see the end credits. 

The Good

  • The gameplay is terrifying and tense, while remaining fun
  • Some of the best environmental and monster design anywhere
  • A decent story
  • Fascinating lore and world
  • At least one sequel worth playing

The Bad

  • The horror lessens as your arsenal grows
  • The story has many flaws, despite its highlights

Available on PC via Steam ($19.99), PlayStation ($19.99)

The Forest is a survival-crafting game that can be played in singer player or online co-op. The player character’s plane crash lands on an island, and they must pick up lots of sticks and rocks in their quest to build shelter, survive, and discover the island’s secrets. The main gameplay loop will be familiar to anyone who’s played other Survival Crafting games, and all the familiar tropes are present: camp fires, tech tiers, gathering resources and processing them. What makes The Forest unique is how creepy the other inhabitants of the island are, and the excellent pacing in how they progressively get both more aggressive and way creepier.

It’s hard to say too much without giving it away, but there is more to the island than meets the eye, and figuring out what’s going on requires delving into some dark, spooky caves. These are definitely the scariest part of the game, with creepy sounds, complete and utter darkness, and terrors lurking in said darkness.

Horror Features

Some people say that The Forest “isn’t that scary” — but those people must not be afraid of the dark, or weird pale naked people staring at them at night. While there are a handful of jump scares that can occur in the game, most of what makes the game scary is the tension; the setting feels unsafe and creepy at all times, and at night the forest is alive with spooky sounds. Venturing into the caves is so scary that one EIP author (who shall remain nameless) gave up trying to complete the game after their first spelunk. Bring a friend so someone can hold the light while the other keeps their axe ready!

There’s also a fair bit of gore, and you can create disgusting effigies if you so choose. Additionally, eating human flesh is sometimes necessary if you don’t find other sources of sustenance.

The Good

  • Strong story
  • Satisfying survival crafting
  • The game is scary without relying on jump scares
  • Solid enemy design and AI behavior

The Bad

  • Limited replay value
  • Progress requires a bit of a materials grind

Available on PC via Steam ($19.99), PlayStation ($29.99), Xbox ($29.99), Android and iOS (free) — the console versions come with additional DLC characters & cosmetics

Dead by Daylight (DBD) is an asymmetrical multiplayer PvP game set in the “Realm of the Entity”, where an all-powerful Eldritch being has brought kidnapped human to be chased around and killed by murderers and monsters. Each match, or “Trial”, takes place on a randomly chosen map, with some elements of the map being randomly generated. The game is played 1v4, with the Killer trying to catch and hook the Survivors, who have to repair generators in order to power the Exit Gates and escape the Trial.

Dead by Daylight’s gameplay is an interesting mix of hide-and-seek and tag, essentially. Survivors want to avoid the Killer, since once it finds them they have no choice but to run away, using windows and pallets to slow him down. Survivors can’t harm the Killer, only delay the inevitable — most chases eventually end with the Survivor on a Hook. Survivors must balance rescuing their teammates and hiding with getting their objectives done, while the Killer has to defend the generators while trying to hook all the Survivors enough times to kill them.

Horror Features

Despite a fairly terrifying premise, the undeniably scary concept of being revived and murdered over and over is never truly addressed in the game. That being said, new players spend most of their time in DBD desperately hiding in fear every time they hear the “heartbeat” that indicates the Killer is near. Most of the Killers are terrifying — a disgusting Clown, Resident Evil’s Nemesis, Leatherface from Texas Chainsaw Massacre. Other Killers can pop out of stealth and jump scare the Survivors.

However, once you get used to the music and the gameplay, DBD stops being quite as scary. There are still quite a few killers that can jump scare you by going through walls or sneaking up behind you, so the terror never truly goes away unless you’re the kind of person who’s immune to jump scares.

We’ve got a ton of Dead by Daylight guides, including a Beginner’s Guide if you’re looking to try the game for the first time!


While the three games listed above are our personal favorites here at EIP, there are plenty more scary games to get you in the spooky season mood!


Available on PC via Steam ($24.99), PlayStation ($29.99), Xbox ($29.99)

7 Days to Die (7Dtd) is an action survival horror game with base-building and crafting mechanics. Players spawn into either a randomized or pre-set world. The game takes place after a devastating nuclear war that destroyed the entire earth. Global destruction isn’t enough, so the remaining locations are infested with flesh-hungry zombies. Players will fight off the undead, gather resources, and eventually craft a base of operations. 7DtD is similar to other open-world survival games like Rust or Valheim, but with a zombie theme.

It’s jam-packed with features, including combat, resource management, crafting, and building – so much so that this game sometimes feels more like an MMO. The primary enemy of this game is (obviously) zombies, but as time goes on, progressively more dangerous variants with special abilities will begin to appear on the map. Some zombies will be stronger than normal and have increased health and damage.  On the 7th night, a blood moon will appear. With it, a horde of zombies and infected animals will swarm current player locations, so it’s crucial to be prepared and ready to defend yourself once this event rolls around.

Horror Features

7 Days to Die may not be the scariest title, but it does feature plenty of gore. Players can dismember and disembowel enemies; this leads to copious amounts of blood and severed limbs. Since this is a resource-driven survival game, players will constantly manage their thirst, hunger, and other medical needs. Zombies become overpowered at night, meaning players will also want to track daylight, as being caught out in the open once the sun sets can be a fatal mistake. While the zombies are a little too silly looking to be truly scary, the ever-present threat of death can certainly fear, especially for inexperienced players.

The Good

  • Variety of gameplay features for  replayability
  • Works as a solo or multiplayer experience
  • Large mod community

The Bad

  • Mid-tier graphics
  • Clunky controls
  • Still in early access after almost 9 years

Available on PC via Epic Games ($49.99), PlayStation 5 ($59.99), Xbox X/S ($59.99)

Whether the original Alan Wake is a cult classic, or just a classic, depends on who you ask. Same deal with whether or not Alan Wake was a horror game, or just an action game. The sequel, however, leans much more into the spook, while still retaining the spirit of the original game both in storytelling and in gameplay. In Alan Wake 2, you play both as the titular Alan Wake, and as the FBI agent Saga Anderson sent to investigate the weird goings-on in Alan’s town.

As both characters, you’ll need to watch the shadows for the enemies they may contain — staying in the light, or using your flashlight, is the only thing keeping you from a very rapid death by shadow person. The combat may have its failings, but the main draw is the dark, psychological atmosphere and the narrative. The story is supported by live action sequences, and you’ll need to solve puzzles and hunt for clues in between story beats.

Horror Features

Alan Wake 2 is a game about tension and atmosphere, but there are still plenty of jump scares, especially from the monsters that can be lurking in any shadow. However, the scariest moments aren’t usually the combat sequences, but rather the dread and anticipation of listening to a scary soundtrack while walking through a forest at night.

The Good

  • Well told story
  • Excellent sound design
  • Spooky atmosphere

The Bad

  • Repetitive combat that can be frustratingly unforgiving
  • Some players may not enjoy the story’s mix of silly and scary

Available on PC via Steam ($39.99), PlayStation ($29.99), Xbox ($39.99), Switch ($19.99)

Perhaps no other game captures the spirit of the Alien franchise better than Alien: Isolation. A single player survival horror title, A:I has you take on the role of Amanda Ripley, who has come to the space station Sevastopol to search for her missing mother, Alien protagonist Ellen Ripley. Things quickly go awry, and Amanda must play a deadly game of cat and mouse with one of the eponymous aliens as she tries to escape the station.

While gameplay mostly involves sneaking and hiding, Amanda can use a variety of weapons to scare away the monster, or to defeat the sporadic human foes that block her progress. The game also involves puzzles, as well as the need to manage resources (there’s some crafting). The alien that serves as the main antagonist is very well scripted, and cleverly stalks the player as they try to escape the station.

Horror Features

Most of Alien: Isolation is spent with the player sweating nervously, wondering if the alien is hiding in the ducts above them. While combat encounters are generally rare, they are tense, as resources are limited and the alien cannot be killed. Hiding is only at temporary solution, as the longer you stay in one place, the more certain the alien becomes that you’re somewhere in the area — this forces the player to keep moving, even if they know the alien is nearby. All in all, the game does a fantastic job making you feel like you’re being stalked by an evolutionary perfect killing machine.

The sound design is perhaps the scariest part of the game. In addition to the obviously terrifying sounds of the alien crawling through a nearby duct, there is plenty of well-crated ambient noise — debris bouncing off the station’s hull, computers clicking and whirring. You’ll want to turn the sound down so it stops scaring you, but that just makes it easier for the alien to sneak up behind you!

The Good

  • Excellent ambiance
  • Alien AI makes it feel like you’re really being hunted by a clever monster
  • Stays true to the franchise’s look and feel
  • 20+ hours of gameplay

The Bad

  • It can be frustrating how the Xenomorph ignores other humans in favor of chasing you (this can be mitigated somewhat with a mod)
  • Fetch quests can become tedious
  • Monster stops being scary after you’ve seen it a bunch of times
  • 20+ hours of gameplay

Available on PC (including Linux) via Steam ($19.99), PlayStation ($29.99 for Amnesia: Collection), Xbox ($29.99 for collection), Switch ($29.99 for collection)

Amnesia: the Dark Descent needs no introduction when discussing horror games, but allow me to give you one anyway: It is the first-person horror magnum opus that revolutionized the genre, and is largely considered one of the most important horror games ever released. As for the game itself, it is set in a decaying, mysterious gothic castle, where you wake up as an Amnesiac tasked simply to “go to the Inner Sanctum, find Alexander and kill him.” To do so, you must traverse the monster-infested halls of the castle and uncover darker and darker secrets about its (and your) true nature. It is a simple premise, utilized to maximum efficiency.

Horror Features

What is there to say that hasn’t already been said about how scary Amnesia: the Dark Descent is? Not only is it widely considered one of the (if not the) scariest games ever made, it also pioneered the modern form of the first-person survival horror genre itself. Many games on this list weren’t just specifically inspired by Amnesia, but also were made by members of the same development team. The encounters with the various monsters are legendarily tense and terrifying, the themes present are disturbing and upsetting, and the atmosphere is dripping with so much gothic horror energy that Dracula would shit his pants if he visited Amnesia’s castle. If you somehow haven’t already played this, and are looking for a timelessly horrifying experience, look no further. Just make sure to play it with the lights off.

The Good

  • Absolutely terrifying
  • Brilliant monster design
  • Surprisingly sharp and disturbing story and lore
  • Excellent encounter and puzzle design

The Bad

  • Aging graphics
  • Clunky gameplay
  • Feels derivative nowadays (because it started things many other games copied)
  • Gave us Pewdiepie

Amnesia: The Bunker

Available on PC via Steam ($24.99), PlayStation ($24.99Xbox ($24.99)

Amnesia: The Bunker is the best Amnesia sequel (by far) because it manages to both return to the series’ foundational values of terror and moral exploration, while also being completely fresh and new in its presentation. The formula is familiar: you control a character trapped in claustrophobic environments, forced to solve puzzles, all while trying to avoid a terrifying monster which you have no real defense against (Well, you have a gun, but it isn’t particularly useful). By lessening the focus on old castles, ancient ruins, and increasingly esoteric lore, The Bunker is able to focus much more on the tangible horror, wartime themes, and active danger, making it by far the best sequel to Amnesia: The Dark Descent.

Horror Features

While not quite as scary as the Dark Descent, The Bunker knows what it wants to be and accomplish, creating a tense, oppressive atmosphere and letting you wallow in it during the course of it’s short, intense campaign. A worth successor to Amnesia: The Dark Descent, Amnesia: The Bunker is sure to terrify and exhilarate thanks to its superior AI and its constant desire to force the player to make just enough noise to draw forth the monster. The one game where having a gun and grenades makes you less safe.

The Good

  • Best Monster AI since Alien: Isolation
  • Amazing Atmosphere
  • Constantly Ratchetting Tension

The Bad

  • Clunky gameplay
  • Skimps on Plot
  • A Bit Too Short

Available on PC (including Linux and MacOS) via Steam ($14.99), Playstation ($14.99), Xbox ($14.99), Switch ($14.99), or for free via Torrent (see below)

A top-down horror game? That couldn’t possibly be scary, right? Wrong. Indie developers Acid Wizard Studio have crafted one of the most terrifying titles around, and they’ve done so without relying on jump scares, loud noises, or even a first-person perspective. The small Polish team (three dudes and a dog) — despite not being a fan of the horror genre — manage to make their game-world one of eerie tension, punctuated by brief, heart-pounding moments of danger. The woods of Darkwood are indeed dark, and you’ll find yourself jumping at every strange sound that issues from the game’s forest — or when something bangs on your shelter door.

An interesting blend of roguelike, survival crafting, and RPG adventure, Darkwood defies simple genre classification. You’ll need to use your smarts to survive, paying attention to your surroundings and making good use of the meager resources you can scavenge during the day. At night, only safe houses offer shelter from the horrible things that lurk in the woods, and careful barricades, traps, and preparation are a must if you want to see morning. The game offers little in the way of direction, so it’s up to you to figure out how to escape the woods.

If you’re interested in trying Darkwood, the developers have uploaded a torrent of the game, DRM free. They simply ask that if you like the game, pay for it on the platform of your choice. Pretty cool of them!

Horror Features

Darkwood is a game about tension. This is expressed through both the pacing and the mechanics — every day is a race to see what you can collect while the sun is out and you’re safe. Once night falls, you must barricade yourself in a safe house and hope that your boards hold, and that if they don’t, your traps and whatever weapons you’ve collected will be enough to save you. While some of the environments and the monsters can be pretty gross, there’s not much in the way of baddies popping out and surprising you — when you’re in danger, you’ll know.

The Good

  • Unique gameplay
  • Challenging without feeling unfair
  • Incredible sound design
  • Unique art and world-building

The Bad

  • The lack of direction may frustrate some modern gamers
  • Lots of inventory management
  • Combat can feel clunky
  • Slow pace

Available on PC via Steam ($19.99), PlayStation ($19.99), Xbox ($19.99), free w/ Game Pass

Developed by Shinji Mikami, creator of the seminal Resident Evil series, The Evil Within certainly bears more than a passing resemblance to its creator’s previous work. Like games such as RE4 and Silent Hill, it includes stealth and puzzles to break up the monster-slaying (or avoiding). The game starts out very combat-light, with the player desperately scrounging for ammunition and healing. However, The Evil Within ends up becoming almost non-stop combat encounters partway through the game. If you don’t mind getting to kill the scary monsters, that isn’t necessarily a bad thing, but it does mark something of a departure from the game’s old-school roots.

The game’s plot is divisive, with some players praising it and others labeling it a confusing mess. As with the combat-heavy later chapters, it once again comes down to preference: if you can deal with the rapid shifts in setting, you’ll probably enjoy the story The Evil Within is trying to tell, although it didn’t win any narrative awards.

Horror Features

While there are some jump scares, most of the horror comes from how disgusting the environments and their denizens are, and how gory the game gets. Many of the monster designs can only be described as repugnant, and the “normal” human enemies also have some pretty nasty looks.

The Good

  • Highty detailed environments
  • Unique and disgusting foes
  • Impressively grisly death animations almost make it worth dying

The Bad

  • Buggy in the typical Bethesda fashion (despite them being the publisher and not the devs)
  • Bland protagonist
  • Can feel more like an action game once you’ve collected enough weapons and ammo

Available on PC via Steam ($4.99), PlayStation ($7.99), Xbox ($7.99), Switch ($7.99)

Five Nights at Freddy’s (FNAF) is almost certainly the most iconic horror game of the 2010s. What other PC game has elementary school kids wearing its merch? Simple in premise, perfect in execution, FNAF is a great example of how good game design will always trump big budgets and market research. The game sees you playing a security guard at a Chuck-E-Cheese style pizza place, where during the day animatronic robots entertain the customers. At night, these robots come alive, and only your constant monitoring of them via the security cameras will prevent them from ending your life. You only have limited power to run the lights and the doors that can protect you from the robots, so you must resist the urge to protect yourself until it’s absolutely necessary.

Horror Features

The tension is the star of FNAF, with the animatronic robots an ever-present threat. They look absolutely terrifying when viewed through the security cameras, but look you must, lest they take advantage of your inattention and make their way to your office. The jump scares come infrequently but impactfully: when one of the robots appears under the hallway lights, or when you switch to a camera and see a robot’s lifeless eyes mere feet from the lens, you’ll be hard-pressed not to jump out of your gaming chair.

The Good

  • Scary in a way that never feels “cheap”
  • Unique game mechanics
  • It’s 5 bucks on steam

The Bad

  • Game play is repetitive
  • Mechanics can be opaque without guides

Available on PC via Steam ($39.99)

GTFO is an online co-op survival horror shooter. While solo play is possible, gameplay relies on a team of players that fill a role within the squad, so the difficulty of solo play may be frustrating — you’ll want to bring 3 friends for this one. This high-octane thriller casts players as unnamed prisoners tasked with completing missions within a derelict research facility by a mysterious warden. The current Rundown defines gameplay as a seasonal mission pack with several expeditions of varying difficulty for players to complete. 

Players familiar with squad-based mission games, like Payday: The Heist and its sequel, will find the gameplay quite similar. What sets GTFO apart from other games is its difficulty and learning curve, which requires players to be fully aware of their situation and what their squad can handle. Failure to learn and manage the game’s mechanics can have devastating results, as, without careful planning and execution, impossible amounts of enemies can quickly overrun your team.

Horror Features

GTFO is an incredibly frightening game and is constantly a tense experience. Players may occasionally experience jump scares or startling scenes when advancing through the environment, but GTFO mainly focuses on tension and pacing to induce fear in its fans. Brief moments of relief punctuate intense gameplay, with stress and anxiety rising as players anticipate another (probably fatal) engagement.

The game features a large variety of humanoid, zombie-like enemies called sleepers. As expected, buckets of gore will flow as players dispatch these fierce and endless monsters. Additionally, players will encounter challenging boss/sub-boss monsters that require strong tactics and strategy to defeat. With the grim atmosphere, horrifying enemies, and the anxiety that comes with the flawless performance required to survive, there are a lot of scares in this game. Since GTFO entails constantly engaging in instanced missions, the scare factor is consistent throughout the whole experience.

The Good

  • Exciting, fast-paced gameplay
  • Rundown system leads to regular updates and replayability
  • Satisfying victories
  • Strong and challenging AI

The Bad

  • Lack of story
  • Punishing gameplay
  • May be too difficult for casual play

Available on PC (including Linux) via Steam ($19.99), PlayStation ($19.99), Xbox ($19.99), Switch ($19.99)

Calling Layers of Fear a “walking simulator” might be accurate, but it feels reductive given the terrifying beauty on display in developer Bloober’s psychedelic horror game. (Side note: having such a silly name for a dev that makes horror games seems, well, silly.) The game essentially functions as a haunted house, with the player moving through a linear series of interconnected rooms. Progressing involves solving puzzles that use a variety of interesting mechanics: Sometimes it’s as simple as finding something in a drawer, sometimes you’ll need to look at something specific — sometimes you’ll even need to not look at something while it’s making spooky noises.

Horror Features

Much of the horror in Layers of Fear comes from its jump scares, which are numerous. However, the creepy environments and the story work together to fill the player with dread, making the inevitable jump scares hit even harder. The story is very dark, and some of the in-game mechanics serve to reflect the internal state of the protagonist.

The Good

  • Creative, varied environments that are truly “psychedelic” at times
  • Enjoyable story
  • Well-crafted, spooky atmosphere

The Bad

  • It’s “just” a walking simulator
  • If you aren’t paying close attention you can miss key story details
  • You have to replay the game multiple times to get all the achievements

Available on PC via Steam ($34.99), PlayStation ($34.99), Xbox ($35.99), Switch ($34.99)

This psychological horror game successfully blends tension with scares both jump and gentle, making sure the player always feels a sense of foreboding.The environments are detailed, as is the audio — the rooms are full of creaks and groans, and thunder crashes outside as you desperately try to figure out the combination or find the key. The player must use a Polaroid camera to reveal hints for the game’s puzzles, but you never know whether the image will reveal something terrifying. The story isn’t anything to write home about, but does its job serviceable, elevating the tension and motivating the player to press on through the horrors they’re uncovering.

MADiSON is puzzle heavy, and they aren’t particularly easy, so puzzle-haters beware! You’ll have to take notes, and more than a few puzzles will probably leave you stumped for at least a little while. Arguably, this can hurt the game’s pacing somewhat, but anyone who enjoys old-school puzzles that don’t hold your hand will appreciate MADiSON’s approach. That being said, the limited inventory means you’ll often find yourself having to trek back through the house to grab something you didn’t know you needed, which can kill the mood a bit.

Horror Features

MADiSON really leans on jump scares for its horror, despite having created a fairly scary setting to explore. The sound design is also very effective: threatening footsteps, strange ambient sounds, and perfectly normal but still creepy creaks from the floor below you all work together to create a tense, uncomfortable environment. The soundtrack and background music also deserve a mention for adding to the game’s spookiness. Horror veterans may be able to predict some of MADiSON’s scares, lessening the tension. Still, anyone who allows themself to become immersed in the setting will certainly feel their hair standing on end as they wait for their latest Polaroid to develop.

The Good

  • Immersive mechanics
  • Excellent sound design
  • Strong narrative
  • Randomly activated events allow for some replayability

The Bad

  • A few tedious sections
  • Puzzles often require backtracking
  • Short for the price (4-8 hours)
  • Jump scares can be excessive


Available on PC (including Linux) via Steam ($19.99), PlayStation ($19.99), Xbox ($19.99), Switch ($24.99 for Bundle of Terror)

Outlast is a first-person survival horror game set in a psychiatric hospital that has been overtaken by the homicidal, possibly supernatural patients. You play as investigative reporter Miles Upshur, and as such are armed with only a video camera as you traverse the decaying halls of Mount Massive Asylum. The camera has a nigh vision mode, which you will be making plenty of use of as you try to run and hide from disturbing foes. But be careful; the camera runs on batteries, which you will find yourself constantly running out of at the worst possible moments.

Horror Features

Outlast is one of the best designed horror experiences in recent memory, which is to say that it. Is. Petrifying. Horror games often put players in the dark, but rarely do they put you in the dark, where everything around you is pitch black. That is just one element of a whole that makes Outlast one of the scariest games ever made. The disturbing characters, perfectly timed jump scares, absolutely demented scenes of torture and pain all contribute to a distilled, chilling experience unlike any other. If you don’t plan on sleeping for the next few days, Outlast is your game.

The Good

  • Insanely scary
  • Demented, disturbing imagery
  • Creative use of simple mechanics
  • Great enemy AI
  • Just challenging enough so that encounters are scary, without being so challenging that you get used to them

The Bad

  • Not very replayable
  • A notoriously lame ending
  • Very little gameplay variety
  • Iffy depictions of mental health

Available on PC via Steam ($39.99), PlayStation ($39.99), Xbox ($39.99), Switch (October 28th)

Resident Evil 2 is a frightening zombie survival horror game that lets players pick between two protagonists for a unique campaign: Claire Redfield and Leon Kennedy. Resident Evil fans may already be aware, but this is a remake of the 1998 hit of the same name. Players will make their way through the overrun police station in Raccoon City. You’ll need to manage weapons, ammo, health herbs, and story items as you blast through the T-Virus-infected undead. RE2 features intense boss fights and exciting set pieces that keep the thrills and tension going through the entire story.

For this remake, Capcom decided to model its third-person perspective off of the over-the-shoulder view we got in Resident Evil 4. Claire or Leon will collect an arsenal of weapons on their adventure, and all of them will have 1-3 upgrades you can find hidden within RPD and the surrounding areas. You’ll need to solve puzzles in order to progress through the game, but the backtracking tends to be more challenging than solving them. Punctuating the story are several boss fights, usually a head-to-head fight with some set-piece elements added for extra engagement. 

Horror Features

RE2 has some scary moments, but with a heavy emphasis on action. Players will eventually upgrade their weapons into something powerful, and once you learn the strategies of the common enemies, they don’t provide much of a scare factor.

Within the halls of the RPD, you will find a variety of infected creatures mixed with typical zombie fare. There are some gory moments, especially when you come across someone being devoured by a zombie. Plenty of rooms are likewise filled with blood and viscera.

The Good

  • An updated remake of the classic Resident Evil 2
  • Exciting gameplay 
  • Great visuals
  • Engaging story

The Bad

  • Somewhat short
  • Two campaigns that are similar with a few minor changes, some players may not have the patience for a second playthrough right away to experience all the content.
  • Lots of backtracking

Available on PC (including Linux & MacOS) via Steam ($29.99), PlayStation ($29.99, free w/ PS+ Extra), Xbox ($29.99)

Soma is a first-person survival horror game, and also one of the smartest games we’ve ever played. It takes place in a massive futuristic underwater laboratory called PATHOS-II. The facility has no humans anywhere to be found, aside from your character, who wakes up there immediately after undergoing an experimental medical procedure in a modern, contemporary city. While there are no humans, however, there are dozens of robots, some of whom display signs of humanlike intelligence. More of them, however, simply want to kill you.

It would be criminal to say more, as this game is very twist-heavy, and relies very heavily on its ideals. What could’ve been just a standard, aquatic-themed hide-and-seek simulator with a barebones stories instead explores some truly fascinating (and frightening) psychological and philosophical ideas. To tell you about them would ruin the experience: if you want a horror game that frightens your mind, this is the one for you.

Horror Features

It is difficult to say how scary Soma really is, as it will depend highly on what scares you, personally. The gameplay itself is repetitive and nothing special, the AI of the enemies is sometimes laughable, and the atmosphere is somewhat generic. That said, the game’s most frightening aspects are not its encounters, but rather its ideas. There were moments in this game where we genuinely felt true horror, simply at the concept of what was happening in-game. The philosophical thought experiment at the center of its story is so compelling and complex that it’s implications will haunt you for days, if you let it. If Spec Ops: The Line is an amazingly thought-provoking story wrapped in generic action-shoot clothes, this is the horror game equivalent.

The Good

  • Incredibly sharp, effective, scary writing; excellent story generally
  • Interesting puzzles
  • Perfect length
  • Great sound design and voice acting

The Bad

  • Repetitive, dull gameplay
  • Somewhat uninspired art
  • Requires you to engage with the themes and ideas to really work

If we listed every horror game out there, we’d be here until Thanksgiving! That being said, there are a few titles that we felt bad about leaving off the list, either because they weren’t available on Steam, or just because we can only list so many games. Here are our Honorable Mentions for Scariest Games:

  • Anatomy
  • Bioshock
  • The Cat Lady
  • Condemned: Criminal Origins
  • Crimson Butterfly
  • The Dark Pictures Anthology & Until Dawn
  • Dead Space (2023)
  • Doki Doki Literature Club
  • Faith: The Unholy Trilogy
  • Fatal Frame
  • Hellblade: Senua’s Sacrifice
  • Iron Lung
  • Little Nightmares 1 & 2
  • Lost in Vivo
  • The Mortuary Assistant
  • Mothered
  • Murder House
  • The Quarry
  • Resident Evil 7
  • Signalis
  • Silent Hill Series
  • Spooky’s Jump Scare Mansion
  • Visage
  • World of Horror

We hope you find the games on this list both fun and scary! We couldn’t include every great horror game, so if we didn’t include one of your favorites, you can give it a shoutout in the comments.

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Furious
Furious

If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.

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Dana
Dana
1 year ago

Nice list, but surprised Phasmaphobia wasn’t listed as one of the few you can do alone or with friends.

DanielD
DanielD(@danield)
Admin
Reply to  Dana
1 year ago

Thanks Dana! We actually had it on the list originally. We ultimately decided that, given the recent controversy with Phasmaphobia, we weren’t comfortable promoting the game.