Gaming Guides

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Resources – Going Medieval

Almost everything your settlers create in Going Medieval will require some kind of resource, from wooden stairs to tasty meals. Understanding how to acquire and create resources, and how to store those resources, is an important aspect of the game.…

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Settlers – Going Medieval

Settlers are the lifeblood of your settlement. They’re usually fairly independent, albeit a bit lazy, and don’t need a ton of micro-management to be effective workers. That being said, if you become familiar with the settler management tools available in…

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Aion Classic Scout Class

The Scout is essentially Aion Classic’s Rogue class — a sneaky, single-target damage dealer that can attack both from range or up close. Naturally, their high damage and stealthy ways is counter-balanced by the squishy nature of the Scout. Depending…

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Aion Classic Warrior Class

If you’re looking to tank, you’ve come to the right class. While other Aion Classic classes have the ability to generate Enmity, and can tank for brief periods of time, Warriors reign supreme in Atreia when it comes to soaking…

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Aion Classic Mage Class

Mages in Aion Classic function the same way they do in most RPGs, as glass cannons. Daevan Mages prefer to keep away from enemies, using spells to slow, stop, and damage enemies. Depending on specialization, Mages can focus on ranged…

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Aion Classic Priest Class

Priests are Aion Classic’s healer class, and probably the most important class in any party. In addition to being able to heal themselves and their companions, Priests can also debuff enemies, and have access to a handful of crowd control…

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Aion Classic Classes

Ready to roll it all the way back to 1.xx? No Technists and no Muses — good ol’ Aion made it do with the classic lineup: Warrior, Scout, Mage, and Priest primary classes. You choose among the four during character…

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Construction in Going Medieval

Construction is perhaps the most important aspect of Going Medieval. There are no predefined buildings or rooms, and everything is up to the player to create as they see fit — with a few restrictions and caveats. Basic Construction Tips…

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How to Heal Settlers in Going Medieval

Whether it be from a raider or an encounter with less-than-friendly wildlife, sometimes your villagers will end up wounded. You may also end up with settlers who join your village that arrive wounded. Sometimes, your settlers will take it upon…

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Why Your Settlers Are Idle – Going Medieval

The settlers in Going Medieval are pretty good about going about their business without your help — usually. Sometimes, they’ll end up idle even when you’ve got tasks waiting to be accomplished. Here are a few common reasons your settlers…