DanielD

DanielD

Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.
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Resources – Going Medieval

Almost everything your settlers create in Going Medieval will require some kind of resource, from wooden stairs to tasty meals. Understanding how to acquire and create resources, and how to store those resources, is an important aspect of the game.…

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Settlers – Going Medieval

Settlers are the lifeblood of your settlement. They’re usually fairly independent, albeit a bit lazy, and don’t need a ton of micro-management to be effective workers. That being said, if you become familiar with the settler management tools available in…

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Aion Classic Scout Class

The Scout is essentially Aion Classic’s Rogue class — a sneaky, single-target damage dealer that can attack both from range or up close. Naturally, their high damage and stealthy ways is counter-balanced by the squishy nature of the Scout. Depending…

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Aion Classic Warrior Class

If you’re looking to tank, you’ve come to the right class. While other Aion Classic classes have the ability to generate Enmity, and can tank for brief periods of time, Warriors reign supreme in Atreia when it comes to soaking…

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Aion Classic Mage Class

Mages in Aion Classic function the same way they do in most RPGs, as glass cannons. Daevan Mages prefer to keep away from enemies, using spells to slow, stop, and damage enemies. Depending on specialization, Mages can focus on ranged…

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Aion Classic Priest Class

Priests are Aion Classic’s healer class, and probably the most important class in any party. In addition to being able to heal themselves and their companions, Priests can also debuff enemies, and have access to a handful of crowd control…

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Diablo II: Resurrected Is Releasing September 23rd

Ready to kill Diablo once more? You only have a few months to wait! Blizzard just announced today that the Diablo II remaster is coming September 23rd to PC and all major consoles. If that’s too long to wait, never…

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Construction in Going Medieval

Construction is perhaps the most important aspect of Going Medieval. There are no predefined buildings or rooms, and everything is up to the player to create as they see fit — with a few restrictions and caveats. Basic Construction Tips…

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How to Heal Settlers in Going Medieval

Whether it be from a raider or an encounter with less-than-friendly wildlife, sometimes your villagers will end up wounded. You may also end up with settlers who join your village that arrive wounded. Sometimes, your settlers will take it upon…