Starfield Beta Update 1.14.68 – Uncapped Creations, Vehicle Updates, And — What Else — Quest Fixes
By Graves | September 18, 2024

Starfield Beta Update 1.14.68 – Uncapped Creations, Vehicle Updates, And — What Else — Quest Fixes

Starfield’s Update 1.14.68 went live on its Beta branch today, bringing with it a slew of general fixes and slight adjustments, aimed at making the game generally more playable. The slew of fixes is highlighted by a fix that allows the loading of more than 255 “creations” at a time (because Bethesda knows we love […]
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Centum “Always Challenges You; Morally, Mentally, Observationally” – Interview With Project Manager
By Graves | September 18, 2024

Centum “Always Challenges You; Morally, Mentally, Observationally” – Interview With Project Manager

PAX West 2024 was fantastic this year, featuring the highest ratio of fantastic indie games that I’ve seen anywhere in quite some time. And, as always, publisher Serenity Forge was out in spades, showcasing gems like Keylocker, Roman Sands RE:Build, and — the topic of this interview — Hack the Publisher’s Centum. Of those, both […]
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If Studio Ghibli Made Games, They’d Be Like Outrider Mako
By Graves | September 17, 2024

If Studio Ghibli Made Games, They’d Be Like Outrider Mako

There aren’t a lot of games that I’d primarily describe as “lush”, but Outrider Mako is one of them. At PAX West 2024, I had the chance to play the game, thanks to publisher PLAYISM, and the entire time I did, my mouth was agape. Outrider Mako is rich, textured, and ornate, in all the […]
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UNYIELDER Is A Boss-Rush Lovechild Of Borderlands and DOOM Eternal
By Graves | September 17, 2024

UNYIELDER Is A Boss-Rush Lovechild Of Borderlands and DOOM Eternal

Listen. I’m late to the party on this one, I know. There are already countless articles online from PAX West 2024, talking about how UNYIELDER is a boss-rush, roguelike version of DOOM Eternal. And, really, there is only so much one can say about it. Aside from, that is: PLAY IT. When it comes out, […]
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Roman Sands RE:Build Is “All About Managing Life,” Says Publishing Director
By Graves | September 16, 2024

Roman Sands RE:Build Is “All About Managing Life,” Says Publishing Director

I’ve been keeping an eye on indie darling developer Arbitrary Metric since I first found Paratopic, back in 2018. That game’s bizarro world, disconnected plot, low-fi aesthetic, and incredible commitment to its glacial pace made for one of the most fascinating experimental games in the horror space when it came out. It isn’t a perfect […]
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