How to Perform Takedowns – Dragon Age: The Veilguard
By Mila Grish | November 4, 2024

How to Perform Takedowns – Dragon Age: The Veilguard

So, “Stagger and Takedowns” tutorial suddenly popped up on your screen, and now that purple bar above enemy health became a thing — in addition to all the barrier stuff, and primers & detonators, and dodging, and blocking/parrying and… it might be quite a bit to keep in your head all at once. So, we […]
Read More
Unique Items – Dragon Age: The Veilguard
By Nevermore | November 3, 2024

Unique Items – Dragon Age: The Veilguard

Unique Items, as the name suggests, are special items encountered in Dragon Age: The Veilguard that provide powerful effects. Those effects tend to be strong enough to put them on par with Legendary Items, providing even stronger bonuses in some cases. This guide covers all of the game’s Unique Items, where to get them, and […]
Read More
Merchants – Dragon Age: The Veilguard
By KainHighwind27 | November 2, 2024

Merchants – Dragon Age: The Veilguard

Like in most RPGs, merchants are an important part of your adventure, as they will be the main source of useful items, and occasionally equipment. In Dragon Age: The Veilguard, not only will the Merchants sell you stuff that you will need, but you can also help improve the quality of the items they sell! […]
Read More
Companions – Dragon Age: The Veilguard
By KainHighwind27 | November 2, 2024

Companions – Dragon Age: The Veilguard

Companions have always been an important part of the Dragon Age series, and The Veilguard is no different. There are 7 special characters you will encounter at different points in the game that you can recruit to become your Companions: Each has their own stats, abilities, equipment, and backstory. They also have their own set […]
Read More
How to Stack Afflictions/Status Effects – Dragon Age: The Veilguard
By Nevermore | November 2, 2024

How to Stack Afflictions/Status Effects – Dragon Age: The Veilguard

Similarly to any good RPG, Dragon Age: Veilguard brings a plethora of Status Effects that can be placed on enemies! Afflictions are a sub-category of Status Effects that deal damage over time to enemies and can be stacked with a variety of other Status Effects and Afflictions. You can even stack multiple instances of the […]
Read More
Previous
Next

TRENDING

A preview of the image designer in Hearts of Iron IV.

Best Division Templates for Hearts of Iron IV

By Lucky Boop / October 9, 2024 / 20 Comments
besttankdesignsfeaturedimage

Best Tank Designs in Hearts of Iron IV

By Lucky Boop / October 23, 2024 / 4 Comments
hearts of iron 4 best plane design featured image

Hearts of Iron IV Best Plane Designs

By Lucky Boop / October 17, 2024 / 6 Comments
hearts of iron 4 best ship designs featured image

Best Ship Designs in Hearts of Iron IV

By Lucky Boop / October 31, 2024 / 3 Comments
what are valuable items (valuables) featured image

What Are “Valuable Items” & Valuables? – Dragon Age: The Veilguard

By Nevermore / November 1, 2024 / 0 Comments

LATEST NEWS

Kingdom Hearts 2.8 Review Header

Kingdom Hearts 2.8 Full PS4 Review

The Final Passage (Hopefully) Kingdom Hearts 2.8 final chapter prologue (try saving that three times fast) is sort of like the extras never before seen bonus DVD to 1.5 + 2.5’s complete collection. The latter is the perfect gift for…

sims mobile header

The Sims Mobile – Create Your Legacy

Yes. that’s right, The Sims is coming to your mobile or tablet at some point soon. It isn’t surprising that EA is jumping on this opportunity and it certainly isn’t the first Sims game on this platform. However, this time,…

Overwatch Loot Box Odds

Blizzard Forced to Reveal Loot Box Odds

If you’re ever wondering just what the chances are of getting that shiny Overwatch legendary skin or that rare hearthstone card well a Chinese law has stated that Blizzard have to publish those odds. Well, not specifically but in essence…

18359444 1538254202853601 5250625160982477736 o

Cosmic Star Heroine PS4 Review

The Kickstarter campaign for Zeboyd Game’s Cosmic Star Heroine launched way back in October of 2013. With four years in development, I’m sure I wasn’t the only one starting to worry about the state of Zeboyd’s little PS4 JRPG (can…

IMF e1494104099273

On Franchises: The Poetry of Reiteration

Recently, in my downtime, I’ve recognized that many contemporary video game icons confirm a truism about reiteration. And this is the truism. Few things are original, in the sense of never being done before; many things are original, in the…